Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game
We want to measure the impact of the curriculum learning technique on a reinforcement training setup, several experiments were designed with different training curriculums adapted for the video game chosen as a case study. Then all were executed on a selected game simulation platform, using two rei...
Main Authors: | Jorge E Camargo, Rigoberto Sáenz |
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Format: | Article |
Language: | English |
Published: |
Asociación Española para la Inteligencia Artificial
2021-09-01
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Series: | Inteligencia Artificial |
Subjects: | |
Online Access: | http://journal.iberamia.org/index.php/intartif/article/view/532 |
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