Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game
We want to measure the impact of the curriculum learning technique on a reinforcement training setup, several experiments were designed with different training curriculums adapted for the video game chosen as a case study. Then all were executed on a selected game simulation platform, using two rei...
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Asociación Española para la Inteligencia Artificial
2021-09-01
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Online Access: | http://journal.iberamia.org/index.php/intartif/article/view/532 |
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doaj-4e7ab9b41f454cc8a2676666fe84a2112021-10-02T22:28:51ZengAsociación Española para la Inteligencia ArtificialInteligencia Artificial1137-36011988-30642021-09-012468Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video gameJorge E Camargo0Rigoberto Sáenz1Universidad Nacional de Colombia, ColombiaUniversidad Nacional de Colombia, Colombia We want to measure the impact of the curriculum learning technique on a reinforcement training setup, several experiments were designed with different training curriculums adapted for the video game chosen as a case study. Then all were executed on a selected game simulation platform, using two reinforcement learning algorithms, and using the mean cumulative reward as a performance measure. Results suggest that curriculum learning has a significant impact on the training process, increasing training times in some cases, and decreasing them up to 40% percent in some other cases. http://journal.iberamia.org/index.php/intartif/article/view/532Curriculum LearningGame AIUnity Machine Learning AgentsTraining CurriculumMean Cumulative RewardProximal Policy Optimization |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Jorge E Camargo Rigoberto Sáenz |
spellingShingle |
Jorge E Camargo Rigoberto Sáenz Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game Inteligencia Artificial Curriculum Learning Game AI Unity Machine Learning Agents Training Curriculum Mean Cumulative Reward Proximal Policy Optimization |
author_facet |
Jorge E Camargo Rigoberto Sáenz |
author_sort |
Jorge E Camargo |
title |
Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game |
title_short |
Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game |
title_full |
Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game |
title_fullStr |
Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game |
title_full_unstemmed |
Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game |
title_sort |
evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game |
publisher |
Asociación Española para la Inteligencia Artificial |
series |
Inteligencia Artificial |
issn |
1137-3601 1988-3064 |
publishDate |
2021-09-01 |
description |
We want to measure the impact of the curriculum learning technique on a reinforcement training setup, several experiments were designed with different training curriculums adapted for the video game chosen as a case study. Then all were executed on a selected game simulation platform, using two reinforcement learning algorithms, and using the mean cumulative reward as a performance measure. Results suggest that curriculum learning has a significant impact on the training process, increasing training times in some cases, and decreasing them up to 40% percent in some other cases.
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topic |
Curriculum Learning Game AI Unity Machine Learning Agents Training Curriculum Mean Cumulative Reward Proximal Policy Optimization |
url |
http://journal.iberamia.org/index.php/intartif/article/view/532 |
work_keys_str_mv |
AT jorgeecamargo evaluatingtheimpactofcurriculumlearningonthetrainingprocessforanintelligentagentinavideogame AT rigobertosaenz evaluatingtheimpactofcurriculumlearningonthetrainingprocessforanintelligentagentinavideogame |
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