Effectiveness of the serious game ‘You & I’ in changing mentalizing abilities of adults with mild to borderline intellectual disabilities: a parallel superiority randomized controlled trial

Abstract Background Persons with mild to borderline intellectual disabilities generally show dysfunctions in mentalization and stress regulation, resulting in problematic social relationships and personal distress. Intervention programs may improve mentalizing abilities. The aim of this study is to...

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Main Authors: Suzanne Derks, Suze van Wijngaarden, Mirjam Wouda, Carlo Schuengel, Paula S. Sterkenburg
Format: Article
Language:English
Published: BMC 2019-08-01
Series:Trials
Subjects:
Online Access:http://link.springer.com/article/10.1186/s13063-019-3608-9
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spelling doaj-4d4647c257884e2b8e765a7f5adc2e8b2020-11-25T03:56:35ZengBMCTrials1745-62152019-08-0120111010.1186/s13063-019-3608-9Effectiveness of the serious game ‘You & I’ in changing mentalizing abilities of adults with mild to borderline intellectual disabilities: a parallel superiority randomized controlled trialSuzanne Derks0Suze van Wijngaarden1Mirjam Wouda2Carlo Schuengel3Paula S. Sterkenburg4Department of Clinical Child and Family Studies, Amsterdam Public Health, Vrije Universiteit AmsterdamASVZOns Tweede ThuisDepartment of Clinical Child and Family Studies, Amsterdam Public Health, Vrije Universiteit AmsterdamDepartment of Clinical Child and Family Studies, Amsterdam Public Health, Vrije Universiteit AmsterdamAbstract Background Persons with mild to borderline intellectual disabilities generally show dysfunctions in mentalization and stress regulation, resulting in problematic social relationships and personal distress. Intervention programs may improve mentalizing abilities. The aim of this study is to examine the effectiveness of the serious game ‘You & I’ in changing mentalizing abilities and stress regulation in adults with mild to borderline intellectual disabilities. Methods A two-arm, parallel, superiority randomized controlled trial will be used with 172 adults with mild to borderline intellectual disabilities. Participants will be randomly assigned to either the experimental group to play the serious game ‘You & I’ or a waitlist control group. Participants will be assessed at baseline, post intervention (5 weeks after baseline), and follow-up (6–8 weeks after post intervention). They also will fill in questionnaires for personal factors, personal development, personal well-being, social validity, autism spectrum quotient (demographic variables), mentalizing abilities (primary outcome measure), and stress regulation (secondary outcome measure). Discussion The serious game ‘You & I’ aims to improve mentalizing abilities in adults with mild to borderline intellectual disabilities, which is expected to lead to improved regulation of stress in social relationships. The study’s unique feature is the use of a serious game to improve mentalizing abilities. If the intervention is effective, the serious game can be implemented on a broad scale in Dutch care organizations for people with intellectual disabilities as an effective preventive tool to improve mentalizing abilities. Trial registration Netherlands Trial Register, NTR7418. Registered on 2 August 2018.http://link.springer.com/article/10.1186/s13063-019-3608-9MentalizationStress regulationIntellectual disabilitySerious game
collection DOAJ
language English
format Article
sources DOAJ
author Suzanne Derks
Suze van Wijngaarden
Mirjam Wouda
Carlo Schuengel
Paula S. Sterkenburg
spellingShingle Suzanne Derks
Suze van Wijngaarden
Mirjam Wouda
Carlo Schuengel
Paula S. Sterkenburg
Effectiveness of the serious game ‘You & I’ in changing mentalizing abilities of adults with mild to borderline intellectual disabilities: a parallel superiority randomized controlled trial
Trials
Mentalization
Stress regulation
Intellectual disability
Serious game
author_facet Suzanne Derks
Suze van Wijngaarden
Mirjam Wouda
Carlo Schuengel
Paula S. Sterkenburg
author_sort Suzanne Derks
title Effectiveness of the serious game ‘You & I’ in changing mentalizing abilities of adults with mild to borderline intellectual disabilities: a parallel superiority randomized controlled trial
title_short Effectiveness of the serious game ‘You & I’ in changing mentalizing abilities of adults with mild to borderline intellectual disabilities: a parallel superiority randomized controlled trial
title_full Effectiveness of the serious game ‘You & I’ in changing mentalizing abilities of adults with mild to borderline intellectual disabilities: a parallel superiority randomized controlled trial
title_fullStr Effectiveness of the serious game ‘You & I’ in changing mentalizing abilities of adults with mild to borderline intellectual disabilities: a parallel superiority randomized controlled trial
title_full_unstemmed Effectiveness of the serious game ‘You & I’ in changing mentalizing abilities of adults with mild to borderline intellectual disabilities: a parallel superiority randomized controlled trial
title_sort effectiveness of the serious game ‘you & i’ in changing mentalizing abilities of adults with mild to borderline intellectual disabilities: a parallel superiority randomized controlled trial
publisher BMC
series Trials
issn 1745-6215
publishDate 2019-08-01
description Abstract Background Persons with mild to borderline intellectual disabilities generally show dysfunctions in mentalization and stress regulation, resulting in problematic social relationships and personal distress. Intervention programs may improve mentalizing abilities. The aim of this study is to examine the effectiveness of the serious game ‘You & I’ in changing mentalizing abilities and stress regulation in adults with mild to borderline intellectual disabilities. Methods A two-arm, parallel, superiority randomized controlled trial will be used with 172 adults with mild to borderline intellectual disabilities. Participants will be randomly assigned to either the experimental group to play the serious game ‘You & I’ or a waitlist control group. Participants will be assessed at baseline, post intervention (5 weeks after baseline), and follow-up (6–8 weeks after post intervention). They also will fill in questionnaires for personal factors, personal development, personal well-being, social validity, autism spectrum quotient (demographic variables), mentalizing abilities (primary outcome measure), and stress regulation (secondary outcome measure). Discussion The serious game ‘You & I’ aims to improve mentalizing abilities in adults with mild to borderline intellectual disabilities, which is expected to lead to improved regulation of stress in social relationships. The study’s unique feature is the use of a serious game to improve mentalizing abilities. If the intervention is effective, the serious game can be implemented on a broad scale in Dutch care organizations for people with intellectual disabilities as an effective preventive tool to improve mentalizing abilities. Trial registration Netherlands Trial Register, NTR7418. Registered on 2 August 2018.
topic Mentalization
Stress regulation
Intellectual disability
Serious game
url http://link.springer.com/article/10.1186/s13063-019-3608-9
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