Affective computing study of attention recognition for the 3D guide system
The eye-tracking has been widely used in multiple discipline studies in recent years. However, most of the studies focused on the analysis for static images or text but less for highly interactive operation application. In addition, the affective computing rose and development in recent years have c...
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Online Access: | https://digital-library.theiet.org/content/journals/10.1049/trit.2020.0068 |
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doaj-4cdd93a0384e4d1c8dd527de2145accd2021-04-02T17:22:51ZengWileyCAAI Transactions on Intelligence Technology2468-23222020-06-0110.1049/trit.2020.0068TRIT.2020.0068Affective computing study of attention recognition for the 3D guide systemLi-Hong Juang0Ming-Ni Wu1Cian-Huei Lin2School of Electrical Engineering and Automation, Xiamen University of TechnologySchool of Electrical Engineering and Automation, Xiamen University of TechnologySchool of Electrical Engineering and Automation, Xiamen University of TechnologyThe eye-tracking has been widely used in multiple discipline studies in recent years. However, most of the studies focused on the analysis for static images or text but less for highly interactive operation application. In addition, the affective computing rose and development in recent years have changed completely the design of thinking pattern for the human–computer interaction. Therefore, this study hopes to integrate the affective computing into the 3D guide system which was developed for the real campus through the eye-tracking technology. The analysing user's gaze position and recognising attention emotion are according to the interest region which is stetted into the environment, and shows the feedback content corresponds to the area and the emotion. Through the most intuitive gaze analysis, the operation burden can be reduced and the user's interactive experience can be improved to achieve intuitive and user-friendly experience. The results can also apply for medical therapy on human attention training.https://digital-library.theiet.org/content/journals/10.1049/trit.2020.0068user interfacesmedical computinghuman computer interactionaffective computing studyattention recognition3d guide systemmultiple discipline studiesstatic imageshighly interactive operation applicationthinking patternhuman–computer interactioneye-tracking technologyanalysing userintuitive gaze analysisoperation burdenhuman attention training |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Li-Hong Juang Ming-Ni Wu Cian-Huei Lin |
spellingShingle |
Li-Hong Juang Ming-Ni Wu Cian-Huei Lin Affective computing study of attention recognition for the 3D guide system CAAI Transactions on Intelligence Technology user interfaces medical computing human computer interaction affective computing study attention recognition 3d guide system multiple discipline studies static images highly interactive operation application thinking pattern human–computer interaction eye-tracking technology analysing user intuitive gaze analysis operation burden human attention training |
author_facet |
Li-Hong Juang Ming-Ni Wu Cian-Huei Lin |
author_sort |
Li-Hong Juang |
title |
Affective computing study of attention recognition for the 3D guide system |
title_short |
Affective computing study of attention recognition for the 3D guide system |
title_full |
Affective computing study of attention recognition for the 3D guide system |
title_fullStr |
Affective computing study of attention recognition for the 3D guide system |
title_full_unstemmed |
Affective computing study of attention recognition for the 3D guide system |
title_sort |
affective computing study of attention recognition for the 3d guide system |
publisher |
Wiley |
series |
CAAI Transactions on Intelligence Technology |
issn |
2468-2322 |
publishDate |
2020-06-01 |
description |
The eye-tracking has been widely used in multiple discipline studies in recent years. However, most of the studies focused on the analysis for static images or text but less for highly interactive operation application. In addition, the affective computing rose and development in recent years have changed completely the design of thinking pattern for the human–computer interaction. Therefore, this study hopes to integrate the affective computing into the 3D guide system which was developed for the real campus through the eye-tracking technology. The analysing user's gaze position and recognising attention emotion are according to the interest region which is stetted into the environment, and shows the feedback content corresponds to the area and the emotion. Through the most intuitive gaze analysis, the operation burden can be reduced and the user's interactive experience can be improved to achieve intuitive and user-friendly experience. The results can also apply for medical therapy on human attention training. |
topic |
user interfaces medical computing human computer interaction affective computing study attention recognition 3d guide system multiple discipline studies static images highly interactive operation application thinking pattern human–computer interaction eye-tracking technology analysing user intuitive gaze analysis operation burden human attention training |
url |
https://digital-library.theiet.org/content/journals/10.1049/trit.2020.0068 |
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