Affective computing study of attention recognition for the 3D guide system

The eye-tracking has been widely used in multiple discipline studies in recent years. However, most of the studies focused on the analysis for static images or text but less for highly interactive operation application. In addition, the affective computing rose and development in recent years have c...

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Main Authors: Li-Hong Juang, Ming-Ni Wu, Cian-Huei Lin
Format: Article
Language:English
Published: Wiley 2020-06-01
Series:CAAI Transactions on Intelligence Technology
Subjects:
Online Access:https://digital-library.theiet.org/content/journals/10.1049/trit.2020.0068
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spelling doaj-4cdd93a0384e4d1c8dd527de2145accd2021-04-02T17:22:51ZengWileyCAAI Transactions on Intelligence Technology2468-23222020-06-0110.1049/trit.2020.0068TRIT.2020.0068Affective computing study of attention recognition for the 3D guide systemLi-Hong Juang0Ming-Ni Wu1Cian-Huei Lin2School of Electrical Engineering and Automation, Xiamen University of TechnologySchool of Electrical Engineering and Automation, Xiamen University of TechnologySchool of Electrical Engineering and Automation, Xiamen University of TechnologyThe eye-tracking has been widely used in multiple discipline studies in recent years. However, most of the studies focused on the analysis for static images or text but less for highly interactive operation application. In addition, the affective computing rose and development in recent years have changed completely the design of thinking pattern for the human–computer interaction. Therefore, this study hopes to integrate the affective computing into the 3D guide system which was developed for the real campus through the eye-tracking technology. The analysing user's gaze position and recognising attention emotion are according to the interest region which is stetted into the environment, and shows the feedback content corresponds to the area and the emotion. Through the most intuitive gaze analysis, the operation burden can be reduced and the user's interactive experience can be improved to achieve intuitive and user-friendly experience. The results can also apply for medical therapy on human attention training.https://digital-library.theiet.org/content/journals/10.1049/trit.2020.0068user interfacesmedical computinghuman computer interactionaffective computing studyattention recognition3d guide systemmultiple discipline studiesstatic imageshighly interactive operation applicationthinking patternhuman–computer interactioneye-tracking technologyanalysing userintuitive gaze analysisoperation burdenhuman attention training
collection DOAJ
language English
format Article
sources DOAJ
author Li-Hong Juang
Ming-Ni Wu
Cian-Huei Lin
spellingShingle Li-Hong Juang
Ming-Ni Wu
Cian-Huei Lin
Affective computing study of attention recognition for the 3D guide system
CAAI Transactions on Intelligence Technology
user interfaces
medical computing
human computer interaction
affective computing study
attention recognition
3d guide system
multiple discipline studies
static images
highly interactive operation application
thinking pattern
human–computer interaction
eye-tracking technology
analysing user
intuitive gaze analysis
operation burden
human attention training
author_facet Li-Hong Juang
Ming-Ni Wu
Cian-Huei Lin
author_sort Li-Hong Juang
title Affective computing study of attention recognition for the 3D guide system
title_short Affective computing study of attention recognition for the 3D guide system
title_full Affective computing study of attention recognition for the 3D guide system
title_fullStr Affective computing study of attention recognition for the 3D guide system
title_full_unstemmed Affective computing study of attention recognition for the 3D guide system
title_sort affective computing study of attention recognition for the 3d guide system
publisher Wiley
series CAAI Transactions on Intelligence Technology
issn 2468-2322
publishDate 2020-06-01
description The eye-tracking has been widely used in multiple discipline studies in recent years. However, most of the studies focused on the analysis for static images or text but less for highly interactive operation application. In addition, the affective computing rose and development in recent years have changed completely the design of thinking pattern for the human–computer interaction. Therefore, this study hopes to integrate the affective computing into the 3D guide system which was developed for the real campus through the eye-tracking technology. The analysing user's gaze position and recognising attention emotion are according to the interest region which is stetted into the environment, and shows the feedback content corresponds to the area and the emotion. Through the most intuitive gaze analysis, the operation burden can be reduced and the user's interactive experience can be improved to achieve intuitive and user-friendly experience. The results can also apply for medical therapy on human attention training.
topic user interfaces
medical computing
human computer interaction
affective computing study
attention recognition
3d guide system
multiple discipline studies
static images
highly interactive operation application
thinking pattern
human–computer interaction
eye-tracking technology
analysing user
intuitive gaze analysis
operation burden
human attention training
url https://digital-library.theiet.org/content/journals/10.1049/trit.2020.0068
work_keys_str_mv AT lihongjuang affectivecomputingstudyofattentionrecognitionforthe3dguidesystem
AT mingniwu affectivecomputingstudyofattentionrecognitionforthe3dguidesystem
AT cianhueilin affectivecomputingstudyofattentionrecognitionforthe3dguidesystem
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