Natural Language Processing in Serious Games: A state of the art.
In the last decades, Natural Language Processing (NLP) has obtained a high level of success. Interactions between NLP and Serious Games have started and some of them already include NLP techniques. The objectives of this paper are twofold: on the one hand, providing a simple framework to enable anal...
Main Authors: | Davide Picca, Dominique Jaccard, Gérald Eberlé |
---|---|
Format: | Article |
Language: | English |
Published: |
Serious Games Society
2015-09-01
|
Series: | International Journal of Serious Games |
Subjects: | |
Online Access: | http://journal.seriousgamessociety.org/index.php/IJSG/article/view/87 |
Similar Items
-
ImALeG: A Serious Game for Amazigh Language Learning
by: Yassine Tazouti, et al.
Published: (2019-09-01) -
Practical Methodology for the Design of Educational Serious Games
by: Frutuoso G. M. Silva
Published: (2019-12-01) -
Serious Pervasive Games
by: António Coelho, et al.
Published: (2020-08-01) -
Serious Games for Health: Spielend lernen und heilen mit Computerspielen? / Serious Games for Health: Learning and healing with video games?
by: Sostmann, Kai, et al.
Published: (2010-01-01) -
Serious Games between simulation and game. A proposal of taxonomy
by: Brunella Botte, et al.
Published: (2009-11-01)