NEW APPROACHES TO EFFICIENCY OF MASSIVE ONLINE COURSE
This paper is focused on efficiency of e-learning, in general, and massive online course in programming and information technology, in particular. Several innovative approaches and scenarios have been proposed, developed, implemented and verified by the authors, including 1) a new approach to orga...
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Saint Petersburg National Research University of Information Technologies, Mechanics and Optics (ITMO University)
2014-09-01
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doaj-469faad8550c42af9e9c30f4235b766b2020-11-24T23:01:04ZengSaint Petersburg National Research University of Information Technologies, Mechanics and Optics (ITMO University)Naučno-tehničeskij Vestnik Informacionnyh Tehnologij, Mehaniki i Optiki2226-14942500-03732014-09-01145164171NEW APPROACHES TO EFFICIENCY OF MASSIVE ONLINE COURSELiubov S. Lysitsina 0Alexander A. Pershin 1Vladimir L. Uskov2D.Sc., Professor, Head of Department, ITMO University, 197101, Saint Petersburg, RussiaAssistant, ITMO University, 197101, Saint Petersburg, RussiaPhD, Professor, Bradley University, 61625, Peoria, IL, USAThis paper is focused on efficiency of e-learning, in general, and massive online course in programming and information technology, in particular. Several innovative approaches and scenarios have been proposed, developed, implemented and verified by the authors, including 1) a new approach to organize and use automatic immediate feedback that significantly helps a learner to verify developed code and increases an efficiency of learning, 2) a new approach to construct learning interfaces – it is based on “develop a code – get a result – validate a code” technique, 3) three scenarios of visualization and verification of developed code, 4) a new multi-stage approach to solve complex programming assignments, 5) a new implementation of “perfectionism” game mechanics in a massive online course. Overall, due to implementation of proposed and developed approaches, the efficiency of massive online course has been considerably increased, particularly 1) the additional 27.9 % of students were able to complete successfully “Web design and development using HTML5 and CSS3” massive online course at ITMO University, and 2) based on feedback from 5588 students a “perfectionism” game mechanics noticeably improves students’ involvement into course activities and retention factor. http://ntv.ifmo.ru/file/article/10780.pdfmassive online courseefficiency of e-learningimmediate feedbacklearning interfacesscenario of code visualization and verificationgame mechanicsperfectionismsynchronous learning |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Liubov S. Lysitsina Alexander A. Pershin Vladimir L. Uskov |
spellingShingle |
Liubov S. Lysitsina Alexander A. Pershin Vladimir L. Uskov NEW APPROACHES TO EFFICIENCY OF MASSIVE ONLINE COURSE Naučno-tehničeskij Vestnik Informacionnyh Tehnologij, Mehaniki i Optiki massive online course efficiency of e-learning immediate feedback learning interfaces scenario of code visualization and verification game mechanics perfectionism synchronous learning |
author_facet |
Liubov S. Lysitsina Alexander A. Pershin Vladimir L. Uskov |
author_sort |
Liubov S. Lysitsina |
title |
NEW APPROACHES TO EFFICIENCY OF MASSIVE ONLINE COURSE |
title_short |
NEW APPROACHES TO EFFICIENCY OF MASSIVE ONLINE COURSE |
title_full |
NEW APPROACHES TO EFFICIENCY OF MASSIVE ONLINE COURSE |
title_fullStr |
NEW APPROACHES TO EFFICIENCY OF MASSIVE ONLINE COURSE |
title_full_unstemmed |
NEW APPROACHES TO EFFICIENCY OF MASSIVE ONLINE COURSE |
title_sort |
new approaches to efficiency of massive online course |
publisher |
Saint Petersburg National Research University of Information Technologies, Mechanics and Optics (ITMO University) |
series |
Naučno-tehničeskij Vestnik Informacionnyh Tehnologij, Mehaniki i Optiki |
issn |
2226-1494 2500-0373 |
publishDate |
2014-09-01 |
description |
This paper is focused on efficiency of e-learning, in general, and massive online course in programming and
information technology, in particular. Several innovative approaches and scenarios have been proposed, developed,
implemented and verified by the authors, including 1) a new approach to organize and use automatic immediate feedback that
significantly helps a learner to verify developed code and increases an efficiency of learning, 2) a new approach to construct
learning interfaces – it is based on “develop a code – get a result – validate a code” technique, 3) three scenarios of
visualization and verification of developed code, 4) a new multi-stage approach to solve complex programming assignments,
5) a new implementation of “perfectionism” game mechanics in a massive online course. Overall, due to implementation of
proposed and developed approaches, the efficiency of massive online course has been considerably increased, particularly
1) the additional 27.9 % of students were able to complete successfully “Web design and development using HTML5 and
CSS3” massive online course at ITMO University, and 2) based on feedback from 5588 students a “perfectionism” game
mechanics noticeably improves students’ involvement into course activities and retention factor. |
topic |
massive online course efficiency of e-learning immediate feedback learning interfaces scenario of code visualization and verification game mechanics perfectionism synchronous learning |
url |
http://ntv.ifmo.ru/file/article/10780.pdf |
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