Validity and Psychometric Properties of the Internet Gaming Disorder Scale in Three Large Independent Samples of Children and Adolescents
Background: Problematic gaming has become a major health issue in children and adolescents resulting in the need for targeted valid and reliable screening instruments. This study aimed to explore the psychometric properties and criterion validity of the widely used 9-item Internet Gaming Disorder Sc...
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2021-01-01
|
Series: | International Journal of Environmental Research and Public Health |
Subjects: | |
Online Access: | https://www.mdpi.com/1660-4601/18/3/1095 |
id |
doaj-467bed940ee84c50a203061001585b66 |
---|---|
record_format |
Article |
spelling |
doaj-467bed940ee84c50a203061001585b662021-01-27T00:06:40ZengMDPI AGInternational Journal of Environmental Research and Public Health1661-78271660-46012021-01-01181095109510.3390/ijerph18031095Validity and Psychometric Properties of the Internet Gaming Disorder Scale in Three Large Independent Samples of Children and AdolescentsKerstin Paschke0Peter-Michael Sack1Rainer Thomasius2German Center for Addiction Research in Childhood and Adolescence (DZSKJ), University Medical Center Hamburg-Eppendorf (UKE), Martinistrasse 52, D-20246 Hamburg, GermanyGerman Center for Addiction Research in Childhood and Adolescence (DZSKJ), University Medical Center Hamburg-Eppendorf (UKE), Martinistrasse 52, D-20246 Hamburg, GermanyGerman Center for Addiction Research in Childhood and Adolescence (DZSKJ), University Medical Center Hamburg-Eppendorf (UKE), Martinistrasse 52, D-20246 Hamburg, GermanyBackground: Problematic gaming has become a major health issue in children and adolescents resulting in the need for targeted valid and reliable screening instruments. This study aimed to explore the psychometric properties and criterion validity of the widely used 9-item Internet Gaming Disorder Scale (IGDS) in young gamers. Methods: Three independent samples were drawn from socio-demographically representative cross-sectional telephone surveys collected in the years 2016 (N = 762), 2017 (N = 777), and 2018 (N = 784) and analyzed separately. Results: The IGDS revealed psychometric properties suitable for screening in large samples. Cronbach’s alpha was 0.563, 0.724, and 0.778. The unidimensionality assumption was challenged. At-risk and pathological gamers compared to normal gamers reported longer digital media use and more emotional symptoms and hyperactivity/inattention with clinical relevance to medium effect sizes. The comparison of at-risk and pathological gamers indicated a partial distinction between the two problematic gaming groups. Conclusions: The IGDS could be shown to be an overall suitable and valid tool to identify pathological gamers in childhood and adolescence according to the DSM-5 criteria on a population level. However, the polythetic structure limits comparability with the recent ICD-11 criteria. At-risk gamers appeared as a heterogeneous group warranting more research.https://www.mdpi.com/1660-4601/18/3/1095gaming disorderassessmentInternet Gaming Disorder Scalepsychometricsvalidityadolescents |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Kerstin Paschke Peter-Michael Sack Rainer Thomasius |
spellingShingle |
Kerstin Paschke Peter-Michael Sack Rainer Thomasius Validity and Psychometric Properties of the Internet Gaming Disorder Scale in Three Large Independent Samples of Children and Adolescents International Journal of Environmental Research and Public Health gaming disorder assessment Internet Gaming Disorder Scale psychometrics validity adolescents |
author_facet |
Kerstin Paschke Peter-Michael Sack Rainer Thomasius |
author_sort |
Kerstin Paschke |
title |
Validity and Psychometric Properties of the Internet Gaming Disorder Scale in Three Large Independent Samples of Children and Adolescents |
title_short |
Validity and Psychometric Properties of the Internet Gaming Disorder Scale in Three Large Independent Samples of Children and Adolescents |
title_full |
Validity and Psychometric Properties of the Internet Gaming Disorder Scale in Three Large Independent Samples of Children and Adolescents |
title_fullStr |
Validity and Psychometric Properties of the Internet Gaming Disorder Scale in Three Large Independent Samples of Children and Adolescents |
title_full_unstemmed |
Validity and Psychometric Properties of the Internet Gaming Disorder Scale in Three Large Independent Samples of Children and Adolescents |
title_sort |
validity and psychometric properties of the internet gaming disorder scale in three large independent samples of children and adolescents |
publisher |
MDPI AG |
series |
International Journal of Environmental Research and Public Health |
issn |
1661-7827 1660-4601 |
publishDate |
2021-01-01 |
description |
Background: Problematic gaming has become a major health issue in children and adolescents resulting in the need for targeted valid and reliable screening instruments. This study aimed to explore the psychometric properties and criterion validity of the widely used 9-item Internet Gaming Disorder Scale (IGDS) in young gamers. Methods: Three independent samples were drawn from socio-demographically representative cross-sectional telephone surveys collected in the years 2016 (N = 762), 2017 (N = 777), and 2018 (N = 784) and analyzed separately. Results: The IGDS revealed psychometric properties suitable for screening in large samples. Cronbach’s alpha was 0.563, 0.724, and 0.778. The unidimensionality assumption was challenged. At-risk and pathological gamers compared to normal gamers reported longer digital media use and more emotional symptoms and hyperactivity/inattention with clinical relevance to medium effect sizes. The comparison of at-risk and pathological gamers indicated a partial distinction between the two problematic gaming groups. Conclusions: The IGDS could be shown to be an overall suitable and valid tool to identify pathological gamers in childhood and adolescence according to the DSM-5 criteria on a population level. However, the polythetic structure limits comparability with the recent ICD-11 criteria. At-risk gamers appeared as a heterogeneous group warranting more research. |
topic |
gaming disorder assessment Internet Gaming Disorder Scale psychometrics validity adolescents |
url |
https://www.mdpi.com/1660-4601/18/3/1095 |
work_keys_str_mv |
AT kerstinpaschke validityandpsychometricpropertiesoftheinternetgamingdisorderscaleinthreelargeindependentsamplesofchildrenandadolescents AT petermichaelsack validityandpsychometricpropertiesoftheinternetgamingdisorderscaleinthreelargeindependentsamplesofchildrenandadolescents AT rainerthomasius validityandpsychometricpropertiesoftheinternetgamingdisorderscaleinthreelargeindependentsamplesofchildrenandadolescents |
_version_ |
1724321936123625472 |