The relationship between interference control and sense of presence in virtual environments

Background. The sense of presence is an important aspect of interaction with virtual reality applications. Earlier we suggested that presence can depend on cognitive control. The latter is a set of meta-cognitive processes which are responsible for configuring the cognitive system for the accomplish...

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Main Author: Velichkovsky B. B.
Format: Article
Language:English
Published: M.V. Lomonosov Moscow State University 2017-09-01
Series:Psychology in Russia: State of Art
Subjects:
Online Access:http://psychologyinrussia.com/volumes/pdf/2017_3/psych_3_2017_12.pdf
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spelling doaj-43275e71f2034bb5a24e721a48c0fa6d2020-11-25T02:37:42ZengM.V. Lomonosov Moscow State UniversityPsychology in Russia: State of Art2074-68572307-22022017-09-0110316517610.11621/pir.2017.0311The relationship between interference control and sense of presence in virtual environmentsVelichkovsky B. B.0Lomonosov Moscow State University Moscow, RussiaBackground. The sense of presence is an important aspect of interaction with virtual reality applications. Earlier we suggested that presence can depend on cognitive control. The latter is a set of meta-cognitive processes which are responsible for configuring the cognitive system for the accomplishment of specific tasks with respect to a given context. In particular, cognitive control helps in preventing interference from the task-irrelevant variables. Objective. is study aimed at investigation of the possible relationship between interference control and aspects of presence. Design. Thirty-nine subjects (32 female and 7 male, aged 18 to 27 years) participated in the study. The subjects were assessed via a battery of interference control tasks (Flanker Task, Go/No Go task, antisaccade task) and performed a virtual scenario (navigating within an array of randomly placed virtual digits in correct numerical order) in high-immersion (CAVE) and low-immersion (standard computer display) virtual environments. Afterwards, the subjects completed a Russian version of the ITC-Sense of Presence inventory. Results. We found that interference control is generally related to the sense of presence, especially in the CAVE (high-immersion) environment. Sensory interference control was most strongly associated with various aspects of presence (overall presence score, spatial presence, and emotional involvement). Motor interference control was associated with spatial presence and emotional involvement, but this relationship was weaker than was the case with sensory interference control. Low-immersion virtual environments attenuate some of these links between interference control and presence so that only sensory interference control remains a notable predictor of presence. Conclusion. Interference control is positively associated with presence in virtual environments with varying immersion levels. is may reflect a more general cause-and-effect relationship between cognitive control and the feeling of presence in virtual reality.http://psychologyinrussia.com/volumes/pdf/2017_3/psych_3_2017_12.pdfvirtual realitypresenceinterferencecognitive controlattentionanker taskantisaccade taskGo/No Go task
collection DOAJ
language English
format Article
sources DOAJ
author Velichkovsky B. B.
spellingShingle Velichkovsky B. B.
The relationship between interference control and sense of presence in virtual environments
Psychology in Russia: State of Art
virtual reality
presence
interference
cognitive control
attention
anker task
antisaccade task
Go/No Go task
author_facet Velichkovsky B. B.
author_sort Velichkovsky B. B.
title The relationship between interference control and sense of presence in virtual environments
title_short The relationship between interference control and sense of presence in virtual environments
title_full The relationship between interference control and sense of presence in virtual environments
title_fullStr The relationship between interference control and sense of presence in virtual environments
title_full_unstemmed The relationship between interference control and sense of presence in virtual environments
title_sort relationship between interference control and sense of presence in virtual environments
publisher M.V. Lomonosov Moscow State University
series Psychology in Russia: State of Art
issn 2074-6857
2307-2202
publishDate 2017-09-01
description Background. The sense of presence is an important aspect of interaction with virtual reality applications. Earlier we suggested that presence can depend on cognitive control. The latter is a set of meta-cognitive processes which are responsible for configuring the cognitive system for the accomplishment of specific tasks with respect to a given context. In particular, cognitive control helps in preventing interference from the task-irrelevant variables. Objective. is study aimed at investigation of the possible relationship between interference control and aspects of presence. Design. Thirty-nine subjects (32 female and 7 male, aged 18 to 27 years) participated in the study. The subjects were assessed via a battery of interference control tasks (Flanker Task, Go/No Go task, antisaccade task) and performed a virtual scenario (navigating within an array of randomly placed virtual digits in correct numerical order) in high-immersion (CAVE) and low-immersion (standard computer display) virtual environments. Afterwards, the subjects completed a Russian version of the ITC-Sense of Presence inventory. Results. We found that interference control is generally related to the sense of presence, especially in the CAVE (high-immersion) environment. Sensory interference control was most strongly associated with various aspects of presence (overall presence score, spatial presence, and emotional involvement). Motor interference control was associated with spatial presence and emotional involvement, but this relationship was weaker than was the case with sensory interference control. Low-immersion virtual environments attenuate some of these links between interference control and presence so that only sensory interference control remains a notable predictor of presence. Conclusion. Interference control is positively associated with presence in virtual environments with varying immersion levels. is may reflect a more general cause-and-effect relationship between cognitive control and the feeling of presence in virtual reality.
topic virtual reality
presence
interference
cognitive control
attention
anker task
antisaccade task
Go/No Go task
url http://psychologyinrussia.com/volumes/pdf/2017_3/psych_3_2017_12.pdf
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