PENGUJIAN MULTIMEDIA PEMBELAJARAN MATERI PERKEMBANGBIAKAN HEWAN DAN TUMBUHAN UNTUK SEKOLAH DASAR

Multimedia learning can be used as a teacher teaching aids, especially to visualize teaching materials. In order to maximum its learning tools, then the implementation of multimedia learning must go through the testing process first. The purpose of this study is to test the functionality of the appl...

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Main Authors: Faulinda Ely Nastiti, Mira Erlinawati
Format: Article
Language:Indonesian
Published: Politeknik Negeri Jember 2019-04-01
Series:J-TIT (Jurnal Teknologi Informasi dan Terapan)
Online Access:http://jtit.polije.ac.id/index.php/jtit/article/view/70
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spelling doaj-41df20c9a5ff47189828594c617cb0a52020-11-25T03:01:11ZindPoliteknik Negeri JemberJ-TIT (Jurnal Teknologi Informasi dan Terapan)2354-838X2580-22912019-04-014212513410.25047/jtit.v4i2.7070PENGUJIAN MULTIMEDIA PEMBELAJARAN MATERI PERKEMBANGBIAKAN HEWAN DAN TUMBUHAN UNTUK SEKOLAH DASARFaulinda Ely Nastiti0Mira Erlinawati1STMIK Duta Bangsa SurakartaSTMIK Duta Bangsa SurakartaMultimedia learning can be used as a teacher teaching aids, especially to visualize teaching materials. In order to maximum its learning tools, then the implementation of multimedia learning must go through the testing process first. The purpose of this study is to test the functionality of the application and to measure the perceptions of teachers and students on the multimedia learning of animal and plant breeding. Testing is done by Beta testing method consists of two stages: 1) application functionality testing, 2) user perception testing (teacher and student). Tests carried out by the perception of a Likert scale, and processed by taking the mean of the answers. 100% of the applications can be run in accordance with functionality. Variables: interface, interactions and material on learning multimedia of animal and plant breeding can be accepted by teachers and students. The challenge remains on infrastructure such as a computer student who has not been adequate or even students have not had a computer / tablet at home, so that the self-learning process can not be maximized. .http://jtit.polije.ac.id/index.php/jtit/article/view/70
collection DOAJ
language Indonesian
format Article
sources DOAJ
author Faulinda Ely Nastiti
Mira Erlinawati
spellingShingle Faulinda Ely Nastiti
Mira Erlinawati
PENGUJIAN MULTIMEDIA PEMBELAJARAN MATERI PERKEMBANGBIAKAN HEWAN DAN TUMBUHAN UNTUK SEKOLAH DASAR
J-TIT (Jurnal Teknologi Informasi dan Terapan)
author_facet Faulinda Ely Nastiti
Mira Erlinawati
author_sort Faulinda Ely Nastiti
title PENGUJIAN MULTIMEDIA PEMBELAJARAN MATERI PERKEMBANGBIAKAN HEWAN DAN TUMBUHAN UNTUK SEKOLAH DASAR
title_short PENGUJIAN MULTIMEDIA PEMBELAJARAN MATERI PERKEMBANGBIAKAN HEWAN DAN TUMBUHAN UNTUK SEKOLAH DASAR
title_full PENGUJIAN MULTIMEDIA PEMBELAJARAN MATERI PERKEMBANGBIAKAN HEWAN DAN TUMBUHAN UNTUK SEKOLAH DASAR
title_fullStr PENGUJIAN MULTIMEDIA PEMBELAJARAN MATERI PERKEMBANGBIAKAN HEWAN DAN TUMBUHAN UNTUK SEKOLAH DASAR
title_full_unstemmed PENGUJIAN MULTIMEDIA PEMBELAJARAN MATERI PERKEMBANGBIAKAN HEWAN DAN TUMBUHAN UNTUK SEKOLAH DASAR
title_sort pengujian multimedia pembelajaran materi perkembangbiakan hewan dan tumbuhan untuk sekolah dasar
publisher Politeknik Negeri Jember
series J-TIT (Jurnal Teknologi Informasi dan Terapan)
issn 2354-838X
2580-2291
publishDate 2019-04-01
description Multimedia learning can be used as a teacher teaching aids, especially to visualize teaching materials. In order to maximum its learning tools, then the implementation of multimedia learning must go through the testing process first. The purpose of this study is to test the functionality of the application and to measure the perceptions of teachers and students on the multimedia learning of animal and plant breeding. Testing is done by Beta testing method consists of two stages: 1) application functionality testing, 2) user perception testing (teacher and student). Tests carried out by the perception of a Likert scale, and processed by taking the mean of the answers. 100% of the applications can be run in accordance with functionality. Variables: interface, interactions and material on learning multimedia of animal and plant breeding can be accepted by teachers and students. The challenge remains on infrastructure such as a computer student who has not been adequate or even students have not had a computer / tablet at home, so that the self-learning process can not be maximized. .
url http://jtit.polije.ac.id/index.php/jtit/article/view/70
work_keys_str_mv AT faulindaelynastiti pengujianmultimediapembelajaranmateriperkembangbiakanhewandantumbuhanuntuksekolahdasar
AT miraerlinawati pengujianmultimediapembelajaranmateriperkembangbiakanhewandantumbuhanuntuksekolahdasar
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