Use of Learning Objects for Computer Programming-Based Problem Solving
This paper presents an approach to implement learning objects for teaching and learning problem-solving techniques based on computer programming. The demonstrated approach exploits computer-based interactive animations and computer graphics. The main feature of this approach is its simplicity for e...
Main Author: | Abdullah Ahmad Basuhail |
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Format: | Article |
Language: | English |
Published: |
The Canadian Network for Innovation in Education (CNIE)
2020-09-01
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Series: | Canadian Journal of Learning and Technology |
Subjects: | |
Online Access: | https://www.cjlt.ca/index.php/cjlt/article/view/27882 |
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