Subjective Quality Assessment for Cloud Gaming
Using subjective testing, we study the effect of the network parameters, delay and packet loss ratio, on the QoE of cloud gaming. We studied three different games, selected based on genre, popularity, content complexity and pace, and tested them in a controlled network environment, using a novel emu...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2021-08-01
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Series: | J |
Subjects: | |
Online Access: | https://www.mdpi.com/2571-8800/4/3/31 |