Foreign language virtual teaching optimization: sensory-somatic enhancers as an alternative to rational and emotional ones

Based on the use of potentials of human analogue thinking and cognitive effects as an indispensable component of the cognitive activity, the article considers atypically located in the frame structure and suggestively loaded rational and emotional motivators for learning a foreign language. The arti...

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Main Authors: Slukhai Nataliia, Slavova Liudmyla, Slukhai Sergii, Omelianchuk Maryna
Format: Article
Language:English
Published: EDP Sciences 2021-01-01
Series:SHS Web of Conferences
Online Access:https://www.shs-conferences.org/articles/shsconf/pdf/2021/15/shsconf_ichtml2021_03005.pdf
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spelling doaj-403a4ca26b5e47d0a6b3b54bc47742e72021-05-28T14:55:13ZengEDP SciencesSHS Web of Conferences2261-24242021-01-011040300510.1051/shsconf/202110403005shsconf_ichtml2021_03005Foreign language virtual teaching optimization: sensory-somatic enhancers as an alternative to rational and emotional onesSlukhai Nataliia0Slavova Liudmyla1Slukhai Sergii2Omelianchuk Maryna3Institute of Philology, Taras Shevchenko National University of KyivInstitute of Philology, Taras Shevchenko National University of KyivFaculty of Economics, Taras Shevchenko National University of KyivPotebnia Institute of Linguistics of the National Academy of Sciences of UkraineBased on the use of potentials of human analogue thinking and cognitive effects as an indispensable component of the cognitive activity, the article considers atypically located in the frame structure and suggestively loaded rational and emotional motivators for learning a foreign language. The article focuses on sensory-somatic enhancers of the new information reception. It is shown that stimulation of the analogue language learning is mostly successfully carried out with suggestive or emotional motivation, as well as through visual, audio, kinesthetic channels alongside with the verbal one during games. It is proved that such games were used in the history of human ontogenesis. Game resources of virtual reality are considered as new stimulating suggestions, since a game is a way to detach from the profane in favor of the sacred information space. The ways of optimization of virtual foreign language learning by means of sensory-somatic enhancers are described.https://www.shs-conferences.org/articles/shsconf/pdf/2021/15/shsconf_ichtml2021_03005.pdf
collection DOAJ
language English
format Article
sources DOAJ
author Slukhai Nataliia
Slavova Liudmyla
Slukhai Sergii
Omelianchuk Maryna
spellingShingle Slukhai Nataliia
Slavova Liudmyla
Slukhai Sergii
Omelianchuk Maryna
Foreign language virtual teaching optimization: sensory-somatic enhancers as an alternative to rational and emotional ones
SHS Web of Conferences
author_facet Slukhai Nataliia
Slavova Liudmyla
Slukhai Sergii
Omelianchuk Maryna
author_sort Slukhai Nataliia
title Foreign language virtual teaching optimization: sensory-somatic enhancers as an alternative to rational and emotional ones
title_short Foreign language virtual teaching optimization: sensory-somatic enhancers as an alternative to rational and emotional ones
title_full Foreign language virtual teaching optimization: sensory-somatic enhancers as an alternative to rational and emotional ones
title_fullStr Foreign language virtual teaching optimization: sensory-somatic enhancers as an alternative to rational and emotional ones
title_full_unstemmed Foreign language virtual teaching optimization: sensory-somatic enhancers as an alternative to rational and emotional ones
title_sort foreign language virtual teaching optimization: sensory-somatic enhancers as an alternative to rational and emotional ones
publisher EDP Sciences
series SHS Web of Conferences
issn 2261-2424
publishDate 2021-01-01
description Based on the use of potentials of human analogue thinking and cognitive effects as an indispensable component of the cognitive activity, the article considers atypically located in the frame structure and suggestively loaded rational and emotional motivators for learning a foreign language. The article focuses on sensory-somatic enhancers of the new information reception. It is shown that stimulation of the analogue language learning is mostly successfully carried out with suggestive or emotional motivation, as well as through visual, audio, kinesthetic channels alongside with the verbal one during games. It is proved that such games were used in the history of human ontogenesis. Game resources of virtual reality are considered as new stimulating suggestions, since a game is a way to detach from the profane in favor of the sacred information space. The ways of optimization of virtual foreign language learning by means of sensory-somatic enhancers are described.
url https://www.shs-conferences.org/articles/shsconf/pdf/2021/15/shsconf_ichtml2021_03005.pdf
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