Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review
Background: Substance Use Disorder (SUD) and behavioral addictions are common and require a multidisciplinary approach. New technologies like Virtual Reality could have the potential to improve assessment and treatment of these disorders.Objective: In the present paper, we therefore present an overv...
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doaj-3e7ed3a47799433fa766d0f6504cb31d2020-11-24T21:18:39ZengFrontiers Media S.A.Frontiers in Neuroscience1662-453X2020-01-011310.3389/fnins.2019.01409498548Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic ReviewTomoyuki Segawa0Thomas Baudry1Alexis Bourla2Alexis Bourla3Jean-Victor Blanc4Charles-Siegfried Peretti5Stephane Mouchabac6Florian Ferreri7Department of Psychiatry, Hôpital Saint-Antoine, Sorbonne Université, Paris, FranceDepartment of Psychiatry, Hôpital Saint-Antoine, Sorbonne Université, Paris, FranceDepartment of Psychiatry, Hôpital Saint-Antoine, Sorbonne Université, Paris, FranceJeanne d'Arc Hospital, INICEA Group, Saint-Mandé, FranceDepartment of Psychiatry, Hôpital Saint-Antoine, Sorbonne Université, Paris, FranceDepartment of Psychiatry, Hôpital Saint-Antoine, Sorbonne Université, Paris, FranceDepartment of Psychiatry, Hôpital Saint-Antoine, Sorbonne Université, Paris, FranceDepartment of Psychiatry, Hôpital Saint-Antoine, Sorbonne Université, Paris, FranceBackground: Substance Use Disorder (SUD) and behavioral addictions are common and require a multidisciplinary approach. New technologies like Virtual Reality could have the potential to improve assessment and treatment of these disorders.Objective: In the present paper, we therefore present an overview of Virtual Reality (Head Mounted Devices) in the field of addiction medicine for craving assessment and treatment.Method: We conducted a systematic review by querying PubMed database for the titles of articles published up to March 2019 with the terms [virtual] AND [addictive] OR [addiction] OR [substance] OR [alcohol] OR [cocaine] OR [cannabis] OR [opioid] OR [tobacco] OR [nicotine] OR [methamphetamine] OR [gaming] OR [gambling].Results: We screened 319 abstracts and analyzed 37 articles, dividing them into two categories, the first for assessment of cue reactivity (craving, psychophysiological response and attention to cue) and the second for intervention, each drug (nicotine, cocaine, alcohol, cannabis, gambling) being detailed within each category.Conclusions: This overview suggest that VR provide benefits in the assessment and treatment of substance use disorders and behavior addictions and achieve high levels of ecological validity. While, craving provocation in VR is effective across addiction disorders, treatments based exclusively on virtual exposure to drug related cues as shown heterogenous results.https://www.frontiersin.org/article/10.3389/fnins.2019.01409/fullvirtual realityaddictive behavioralcoholnicotinecocain |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Tomoyuki Segawa Thomas Baudry Alexis Bourla Alexis Bourla Jean-Victor Blanc Charles-Siegfried Peretti Stephane Mouchabac Florian Ferreri |
spellingShingle |
Tomoyuki Segawa Thomas Baudry Alexis Bourla Alexis Bourla Jean-Victor Blanc Charles-Siegfried Peretti Stephane Mouchabac Florian Ferreri Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review Frontiers in Neuroscience virtual reality addictive behavior alcohol nicotine cocain |
author_facet |
Tomoyuki Segawa Thomas Baudry Alexis Bourla Alexis Bourla Jean-Victor Blanc Charles-Siegfried Peretti Stephane Mouchabac Florian Ferreri |
author_sort |
Tomoyuki Segawa |
title |
Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review |
title_short |
Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review |
title_full |
Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review |
title_fullStr |
Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review |
title_full_unstemmed |
Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review |
title_sort |
virtual reality (vr) in assessment and treatment of addictive disorders: a systematic review |
publisher |
Frontiers Media S.A. |
series |
Frontiers in Neuroscience |
issn |
1662-453X |
publishDate |
2020-01-01 |
description |
Background: Substance Use Disorder (SUD) and behavioral addictions are common and require a multidisciplinary approach. New technologies like Virtual Reality could have the potential to improve assessment and treatment of these disorders.Objective: In the present paper, we therefore present an overview of Virtual Reality (Head Mounted Devices) in the field of addiction medicine for craving assessment and treatment.Method: We conducted a systematic review by querying PubMed database for the titles of articles published up to March 2019 with the terms [virtual] AND [addictive] OR [addiction] OR [substance] OR [alcohol] OR [cocaine] OR [cannabis] OR [opioid] OR [tobacco] OR [nicotine] OR [methamphetamine] OR [gaming] OR [gambling].Results: We screened 319 abstracts and analyzed 37 articles, dividing them into two categories, the first for assessment of cue reactivity (craving, psychophysiological response and attention to cue) and the second for intervention, each drug (nicotine, cocaine, alcohol, cannabis, gambling) being detailed within each category.Conclusions: This overview suggest that VR provide benefits in the assessment and treatment of substance use disorders and behavior addictions and achieve high levels of ecological validity. While, craving provocation in VR is effective across addiction disorders, treatments based exclusively on virtual exposure to drug related cues as shown heterogenous results. |
topic |
virtual reality addictive behavior alcohol nicotine cocain |
url |
https://www.frontiersin.org/article/10.3389/fnins.2019.01409/full |
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