A Parity Game Tale of Two Counters

Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in practice for the model-checking and synthesis problems of the...

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Main Author: Tom van Dijk
Format: Article
Language:English
Published: Open Publishing Association 2019-09-01
Series:Electronic Proceedings in Theoretical Computer Science
Online Access:http://arxiv.org/pdf/1807.10210v3
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spelling doaj-3e4a670e15254cf5b8ec73b69072ddad2020-11-25T01:48:33ZengOpen Publishing AssociationElectronic Proceedings in Theoretical Computer Science2075-21802019-09-01305Proc. GandALF 201910712210.4204/EPTCS.305.8:11A Parity Game Tale of Two CountersTom van Dijk0 University of Twente Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in practice for the model-checking and synthesis problems of the mu-calculus and related temporal logics like LTL and CTL. Solving parity games is a compelling complexity theoretic problem, as the problem lies in the intersection of UP and co-UP and is believed to admit a polynomial-time solution, motivating researchers to either find such a solution or to find superpolynomial lower bounds for existing algorithms to improve the understanding of parity games. We present a parameterized parity game called the Two Counters game, which provides an exponential lower bound for a wide range of attractor-based parity game solving algorithms. We are the first to provide an exponential lower bound to priority promotion with the delayed promotion policy, and the first to provide such a lower bound to tangle learning.http://arxiv.org/pdf/1807.10210v3
collection DOAJ
language English
format Article
sources DOAJ
author Tom van Dijk
spellingShingle Tom van Dijk
A Parity Game Tale of Two Counters
Electronic Proceedings in Theoretical Computer Science
author_facet Tom van Dijk
author_sort Tom van Dijk
title A Parity Game Tale of Two Counters
title_short A Parity Game Tale of Two Counters
title_full A Parity Game Tale of Two Counters
title_fullStr A Parity Game Tale of Two Counters
title_full_unstemmed A Parity Game Tale of Two Counters
title_sort parity game tale of two counters
publisher Open Publishing Association
series Electronic Proceedings in Theoretical Computer Science
issn 2075-2180
publishDate 2019-09-01
description Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in practice for the model-checking and synthesis problems of the mu-calculus and related temporal logics like LTL and CTL. Solving parity games is a compelling complexity theoretic problem, as the problem lies in the intersection of UP and co-UP and is believed to admit a polynomial-time solution, motivating researchers to either find such a solution or to find superpolynomial lower bounds for existing algorithms to improve the understanding of parity games. We present a parameterized parity game called the Two Counters game, which provides an exponential lower bound for a wide range of attractor-based parity game solving algorithms. We are the first to provide an exponential lower bound to priority promotion with the delayed promotion policy, and the first to provide such a lower bound to tangle learning.
url http://arxiv.org/pdf/1807.10210v3
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