A Parity Game Tale of Two Counters
Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in practice for the model-checking and synthesis problems of the...
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2019-09-01
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Series: | Electronic Proceedings in Theoretical Computer Science |
Online Access: | http://arxiv.org/pdf/1807.10210v3 |
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doaj-3e4a670e15254cf5b8ec73b69072ddad2020-11-25T01:48:33ZengOpen Publishing AssociationElectronic Proceedings in Theoretical Computer Science2075-21802019-09-01305Proc. GandALF 201910712210.4204/EPTCS.305.8:11A Parity Game Tale of Two CountersTom van Dijk0 University of Twente Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in practice for the model-checking and synthesis problems of the mu-calculus and related temporal logics like LTL and CTL. Solving parity games is a compelling complexity theoretic problem, as the problem lies in the intersection of UP and co-UP and is believed to admit a polynomial-time solution, motivating researchers to either find such a solution or to find superpolynomial lower bounds for existing algorithms to improve the understanding of parity games. We present a parameterized parity game called the Two Counters game, which provides an exponential lower bound for a wide range of attractor-based parity game solving algorithms. We are the first to provide an exponential lower bound to priority promotion with the delayed promotion policy, and the first to provide such a lower bound to tangle learning.http://arxiv.org/pdf/1807.10210v3 |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Tom van Dijk |
spellingShingle |
Tom van Dijk A Parity Game Tale of Two Counters Electronic Proceedings in Theoretical Computer Science |
author_facet |
Tom van Dijk |
author_sort |
Tom van Dijk |
title |
A Parity Game Tale of Two Counters |
title_short |
A Parity Game Tale of Two Counters |
title_full |
A Parity Game Tale of Two Counters |
title_fullStr |
A Parity Game Tale of Two Counters |
title_full_unstemmed |
A Parity Game Tale of Two Counters |
title_sort |
parity game tale of two counters |
publisher |
Open Publishing Association |
series |
Electronic Proceedings in Theoretical Computer Science |
issn |
2075-2180 |
publishDate |
2019-09-01 |
description |
Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in practice for the model-checking and synthesis problems of the mu-calculus and related temporal logics like LTL and CTL. Solving parity games is a compelling complexity theoretic problem, as the problem lies in the intersection of UP and co-UP and is believed to admit a polynomial-time solution, motivating researchers to either find such a solution or to find superpolynomial lower bounds for existing algorithms to improve the understanding of parity games.
We present a parameterized parity game called the Two Counters game, which provides an exponential lower bound for a wide range of attractor-based parity game solving algorithms. We are the first to provide an exponential lower bound to priority promotion with the delayed promotion policy, and the first to provide such a lower bound to tangle learning. |
url |
http://arxiv.org/pdf/1807.10210v3 |
work_keys_str_mv |
AT tomvandijk aparitygametaleoftwocounters AT tomvandijk paritygametaleoftwocounters |
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1725011470731706368 |