Development of mechanism for entertainment device

The objective of this project is based on the design and manufacture of a mechanism for a didactic product, awakening the interest of those who have affinity to horses and their skills. It is intended for people between 20 and 50 years old. Ergonomic, functional, use, aesthetic, structural and me...

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Bibliographic Details
Main Authors: Maria Katalina Bonilla-Ramírez, Karol Geraldinne Torres-Pachón, Stefany Puentes-Cantor, Karen Juliette Forero-Rubio, Yolanda Torres-Pérez, Edwin Yesid Gómez-Pachón
Format: Article
Language:English
Published: Universidad Distrital Francisco José de Caldas 2019-07-01
Series:Visión Electrónica
Subjects:
Online Access:https://revistas.udistrital.edu.co/index.php/visele/article/view/15161
Description
Summary:The objective of this project is based on the design and manufacture of a mechanism for a didactic product, awakening the interest of those who have affinity to horses and their skills. It is intended for people between 20 and 50 years old. Ergonomic, functional, use, aesthetic, structural and mechanical aspects were taken into account. In addition, the mechanisms were verified through the Working Model and SolidWorks software, with their corresponding static and kinematic calculations of the mechanism. The purpose of the project was to design a toy in the shape of a racecourse where there were two horses in competition, these displacements being generated by a crank movement exercised by the user, which was determined by kinematic calculations with the use of polar coordinates, finally we developed a prototype in scale 1-1 where we observed the speed of movement, the trajectory and the time it takes to carry out the activity. We conclude that for the development of competitiveness it is necessary to use a train of gears, which allowed the reduction of speed and the linear movement of the horse
ISSN:1909-9746
2248-4728