The generation algorithm of arbitrary polygon animation based on dynamic correction
This paper, based on the key-frame polygon sequence, proposes a method that makes use of dynamic correction to develop continuous animation. Firstly we use quadratic Bezier curve to interpolate the corresponding sides vector of polygon sequence consecutive frame and realize the continuity of animati...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
EDP Sciences
2016-01-01
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Series: | MATEC Web of Conferences |
Subjects: | |
Online Access: | http://dx.doi.org/10.1051/matecconf/20166304045 |