THE EFFECTIVENESS OF LISTEN AND DRAW GAME TOWARDS STUDENT’S MOTIVATION IN LEARNING SKILL

This research is aimed at to finding The Effectiveness of listen and draw Game towards Students’ Motivation in Learning listening at the Second Grade Students of MTs Aunul Ibad NW Beroro in Academic Year 2017/2018. The method of this research was applied is experimental research (quantitative approa...

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Main Author: Mariana Sasmita
Format: Article
Language:English
Published: Universitas Pendidikan Mandalika 2018-02-01
Series:Journal of Languages and Language Teaching
Subjects:
Online Access:http://ojs.ikipmataram.ac.id/index.php/jollt/article/view/332
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spelling doaj-38e8f83c4f574582b45cb0638dc209a02021-05-06T10:58:29ZengUniversitas Pendidikan MandalikaJournal of Languages and Language Teaching2338-08102621-13782018-02-0151343910.33394/jollt.v5i1.332328THE EFFECTIVENESS OF LISTEN AND DRAW GAME TOWARDS STUDENT’S MOTIVATION IN LEARNING SKILLMariana Sasmita0MTs. Aunul Ibad NW Beroro, Lombok Barat, NTBThis research is aimed at to finding The Effectiveness of listen and draw Game towards Students’ Motivation in Learning listening at the Second Grade Students of MTs Aunul Ibad NW Beroro in Academic Year 2017/2018. The method of this research was applied is experimental research (quantitative approach). The population of this research was the students of MTs Aunul Ibad NW Beroro in academic year 2017/2018. The sample of the study was 36 students consist of two classes. The sample technique used in this research was cluster random sampling by using lottery. The technique which used to analysis the data was t-test and r-test formula. From the research data found out that the students’ t-test score (3,97) is highest than that the value of t-table (2.028 ). Based on the result of the study, it can be concluded that the use of listen and draw game is effectiveness in learning listening at second grade students of MTs Aunul Ibad NW Beroro and the result correlation between students’ motivation and listening, it shows r-test (0,99) > r-table (0,468). Based on the result of the study, it can be conclude there is correlation between students’ motivation and listening is accepted. In other word, alternative hypothesis (Ha) is accepted and null hypothesis (Ho) is rejected.http://ojs.ikipmataram.ac.id/index.php/jollt/article/view/332the effectiveness of listen and draw game towards student’s motivation in learning skilllisten and draw gamemotivationlistening
collection DOAJ
language English
format Article
sources DOAJ
author Mariana Sasmita
spellingShingle Mariana Sasmita
THE EFFECTIVENESS OF LISTEN AND DRAW GAME TOWARDS STUDENT’S MOTIVATION IN LEARNING SKILL
Journal of Languages and Language Teaching
the effectiveness of listen and draw game towards student’s motivation in learning skill
listen and draw game
motivation
listening
author_facet Mariana Sasmita
author_sort Mariana Sasmita
title THE EFFECTIVENESS OF LISTEN AND DRAW GAME TOWARDS STUDENT’S MOTIVATION IN LEARNING SKILL
title_short THE EFFECTIVENESS OF LISTEN AND DRAW GAME TOWARDS STUDENT’S MOTIVATION IN LEARNING SKILL
title_full THE EFFECTIVENESS OF LISTEN AND DRAW GAME TOWARDS STUDENT’S MOTIVATION IN LEARNING SKILL
title_fullStr THE EFFECTIVENESS OF LISTEN AND DRAW GAME TOWARDS STUDENT’S MOTIVATION IN LEARNING SKILL
title_full_unstemmed THE EFFECTIVENESS OF LISTEN AND DRAW GAME TOWARDS STUDENT’S MOTIVATION IN LEARNING SKILL
title_sort effectiveness of listen and draw game towards student’s motivation in learning skill
publisher Universitas Pendidikan Mandalika
series Journal of Languages and Language Teaching
issn 2338-0810
2621-1378
publishDate 2018-02-01
description This research is aimed at to finding The Effectiveness of listen and draw Game towards Students’ Motivation in Learning listening at the Second Grade Students of MTs Aunul Ibad NW Beroro in Academic Year 2017/2018. The method of this research was applied is experimental research (quantitative approach). The population of this research was the students of MTs Aunul Ibad NW Beroro in academic year 2017/2018. The sample of the study was 36 students consist of two classes. The sample technique used in this research was cluster random sampling by using lottery. The technique which used to analysis the data was t-test and r-test formula. From the research data found out that the students’ t-test score (3,97) is highest than that the value of t-table (2.028 ). Based on the result of the study, it can be concluded that the use of listen and draw game is effectiveness in learning listening at second grade students of MTs Aunul Ibad NW Beroro and the result correlation between students’ motivation and listening, it shows r-test (0,99) > r-table (0,468). Based on the result of the study, it can be conclude there is correlation between students’ motivation and listening is accepted. In other word, alternative hypothesis (Ha) is accepted and null hypothesis (Ho) is rejected.
topic the effectiveness of listen and draw game towards student’s motivation in learning skill
listen and draw game
motivation
listening
url http://ojs.ikipmataram.ac.id/index.php/jollt/article/view/332
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