Reviews
The theme of this year's International Simulation and Gaming Yearbook - 'Transition and Change' - addresses the topical discourse on the improvement of pedagogy by the introduction of active and student-centred learning in UK higher education. Although the value of 'learning-by-d...
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Association for Learning Technology
2001-12-01
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Series: | Research in Learning Technology |
Online Access: | http://www.researchinlearningtechnology.net/index.php/rlt/article/view/12031 |
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doaj-379ec160ce634342a4ccab4a7a1f766c2020-11-24T21:03:52ZengAssociation for Learning Technology Research in Learning Technology2156-70692156-70772001-12-019210.3402/rlt.v9i2.12031ReviewsPhilip BarkerAndrea FrankChris JonesElaine PearsonGillian JordanJohn TraxlerLinda ClarkThe theme of this year's International Simulation and Gaming Yearbook - 'Transition and Change' - addresses the topical discourse on the improvement of pedagogy by the introduction of active and student-centred learning in UK higher education. Although the value of 'learning-by-doing' and experiential learning is well recognized by researchers in education, many subjects and university courses continue to employ teaching methods (such as lectures) that favour a passive reproduction of information rather than the fostering of student understanding. In this regard, simulations and games are powerful tools that not only promote an active, student-centred approach to learning but have the potential to help realize government policies to improve the quality of teaching and learning in higher education institutions in the UK.http://www.researchinlearningtechnology.net/index.php/rlt/article/view/12031 |
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English |
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Philip Barker Andrea Frank Chris Jones Elaine Pearson Gillian Jordan John Traxler Linda Clark |
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Philip Barker Andrea Frank Chris Jones Elaine Pearson Gillian Jordan John Traxler Linda Clark Reviews Research in Learning Technology |
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Philip Barker Andrea Frank Chris Jones Elaine Pearson Gillian Jordan John Traxler Linda Clark |
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Philip Barker |
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Association for Learning Technology |
series |
Research in Learning Technology |
issn |
2156-7069 2156-7077 |
publishDate |
2001-12-01 |
description |
The theme of this year's International Simulation and Gaming Yearbook - 'Transition and Change' - addresses the topical discourse on the improvement of pedagogy by the introduction of active and student-centred learning in UK higher education. Although the value of 'learning-by-doing' and experiential learning is well recognized by researchers in education, many subjects and university courses continue to employ teaching methods (such as lectures) that favour a passive reproduction of information rather than the fostering of student understanding. In this regard, simulations and games are powerful tools that not only promote an active, student-centred approach to learning but have the potential to help realize government policies to improve the quality of teaching and learning in higher education institutions in the UK. |
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http://www.researchinlearningtechnology.net/index.php/rlt/article/view/12031 |
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