Effects of Avatar Perspective on Joint Excursions Used to Play Virtual Dodgeball: Within-Subject Comparative Study
BackgroundVisual representation of oneself is likely to affect movement patterns. Prior work in virtual dodgeball showed greater excursion of the ankles, knees, hips, spine, and shoulder occurs when presented in the first-person perspective compared to the third-person perspe...
Main Authors: | , , , , , |
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Format: | Article |
Language: | English |
Published: |
JMIR Publications
2020-08-01
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Series: | JMIR Serious Games |
Online Access: | http://games.jmir.org/2020/3/e18888/ |