Effects of Avatar Perspective on Joint Excursions Used to Play Virtual Dodgeball: Within-Subject Comparative Study

BackgroundVisual representation of oneself is likely to affect movement patterns. Prior work in virtual dodgeball showed greater excursion of the ankles, knees, hips, spine, and shoulder occurs when presented in the first-person perspective compared to the third-person perspe...

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Bibliographic Details
Main Authors: van der Veen, Susanne M, Stamenkovic, Alexander, Applegate, Megan E, Leitkam, Samuel T, France, Christopher R, Thomas, James S
Format: Article
Language:English
Published: JMIR Publications 2020-08-01
Series:JMIR Serious Games
Online Access:http://games.jmir.org/2020/3/e18888/