The extraction of depth structure from shading and texture in the macaque brain.

We used contrast-agent enhanced functional magnetic resonance imaging (fMRI) in the alert monkey to map the cortical regions involved in the extraction of 3D shape from the monocular static cues, texture and shading. As in the parallel human imaging study, we contrasted the 3D condition to several 2...

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Main Authors: Koen Nelissen, Olivier Joly, Jean-Baptiste Durand, James T Todd, Wim Vanduffel, Guy A Orban
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2009-01-01
Series:PLoS ONE
Online Access:http://europepmc.org/articles/PMC2789404?pdf=render
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spelling doaj-31adc8d3ed8b4b699d2412198cff41f62020-11-24T21:51:15ZengPublic Library of Science (PLoS)PLoS ONE1932-62032009-01-01412e830610.1371/journal.pone.0008306The extraction of depth structure from shading and texture in the macaque brain.Koen NelissenOlivier JolyJean-Baptiste DurandJames T ToddWim VanduffelGuy A OrbanWe used contrast-agent enhanced functional magnetic resonance imaging (fMRI) in the alert monkey to map the cortical regions involved in the extraction of 3D shape from the monocular static cues, texture and shading. As in the parallel human imaging study, we contrasted the 3D condition to several 2D control conditions. The extraction of 3D shape from texture (3D SfT) involves both ventral and parietal regions, in addition to early visual areas. Strongest activation was observed in CIP, with decreasing strength towards the anterior part of the intraparietal sulcus (IPS). In the ventral stream 3D SfT sensitivity was observed in a ventral portion of TEO. The extraction of 3D shape from shading (3D SfS) involved predominantly ventral regions, such as V4 and a dorsal potion of TEO. These results are similar to those obtained earlier in human subjects and indicate that the extraction of 3D shape from texture is performed in both ventral and dorsal regions for both species, as are the motion and disparity cues, whereas shading is mainly processed in the ventral stream.http://europepmc.org/articles/PMC2789404?pdf=render
collection DOAJ
language English
format Article
sources DOAJ
author Koen Nelissen
Olivier Joly
Jean-Baptiste Durand
James T Todd
Wim Vanduffel
Guy A Orban
spellingShingle Koen Nelissen
Olivier Joly
Jean-Baptiste Durand
James T Todd
Wim Vanduffel
Guy A Orban
The extraction of depth structure from shading and texture in the macaque brain.
PLoS ONE
author_facet Koen Nelissen
Olivier Joly
Jean-Baptiste Durand
James T Todd
Wim Vanduffel
Guy A Orban
author_sort Koen Nelissen
title The extraction of depth structure from shading and texture in the macaque brain.
title_short The extraction of depth structure from shading and texture in the macaque brain.
title_full The extraction of depth structure from shading and texture in the macaque brain.
title_fullStr The extraction of depth structure from shading and texture in the macaque brain.
title_full_unstemmed The extraction of depth structure from shading and texture in the macaque brain.
title_sort extraction of depth structure from shading and texture in the macaque brain.
publisher Public Library of Science (PLoS)
series PLoS ONE
issn 1932-6203
publishDate 2009-01-01
description We used contrast-agent enhanced functional magnetic resonance imaging (fMRI) in the alert monkey to map the cortical regions involved in the extraction of 3D shape from the monocular static cues, texture and shading. As in the parallel human imaging study, we contrasted the 3D condition to several 2D control conditions. The extraction of 3D shape from texture (3D SfT) involves both ventral and parietal regions, in addition to early visual areas. Strongest activation was observed in CIP, with decreasing strength towards the anterior part of the intraparietal sulcus (IPS). In the ventral stream 3D SfT sensitivity was observed in a ventral portion of TEO. The extraction of 3D shape from shading (3D SfS) involved predominantly ventral regions, such as V4 and a dorsal potion of TEO. These results are similar to those obtained earlier in human subjects and indicate that the extraction of 3D shape from texture is performed in both ventral and dorsal regions for both species, as are the motion and disparity cues, whereas shading is mainly processed in the ventral stream.
url http://europepmc.org/articles/PMC2789404?pdf=render
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