Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology

In order to improve the effect of human motion rehabilitation, a design model of human motion rehabilitation based on object-oriented technology is proposed. The entire model design process includes the following steps. First, a visual dynamic tracking model for human motion rehabilitation is establ...

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Main Authors: Dandan Cao, Junyan Wang, Naihong Liu
Format: Article
Language:English
Published: Hindawi Limited 2021-01-01
Series:Journal of Healthcare Engineering
Online Access:http://dx.doi.org/10.1155/2021/6626957
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spelling doaj-3174b04154a64239936b0939d87cc1392021-03-15T00:01:15ZengHindawi LimitedJournal of Healthcare Engineering2040-23092021-01-01202110.1155/2021/6626957Research on Human Sports Rehabilitation Design Based on Object-Oriented TechnologyDandan Cao0Junyan Wang1Naihong Liu2Taiyuan University of Science and TechnologyTaiyuan University of Science and TechnologyTaiyuan University of Science and TechnologyIn order to improve the effect of human motion rehabilitation, a design model of human motion rehabilitation based on object-oriented technology is proposed. The entire model design process includes the following steps. First, a visual dynamic tracking model for human motion rehabilitation is established, and then a fuzzy PID (Proportion Integration Differentiation) superheterodyne control method is used to design the bone training control for human motion rehabilitation. The bone tracking control and adaptive training are under the control of object-oriented technology; it is analyzed by collecting human activity data during training. The 6-DOF kinematics problem of human movement rehabilitation is decomposed into the bone training control problem in the subspace. Combining object-oriented technology, visual blur recognition of human sports rehabilitation training, and adopting an adaptive kinematics model to design sports rehabilitation can improve the control convergence and global stability of the human sports rehabilitation process. The simulation results show that the method has a good overall steady state and the sports rehabilitation training effect is obvious.http://dx.doi.org/10.1155/2021/6626957
collection DOAJ
language English
format Article
sources DOAJ
author Dandan Cao
Junyan Wang
Naihong Liu
spellingShingle Dandan Cao
Junyan Wang
Naihong Liu
Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
Journal of Healthcare Engineering
author_facet Dandan Cao
Junyan Wang
Naihong Liu
author_sort Dandan Cao
title Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_short Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_full Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_fullStr Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_full_unstemmed Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology
title_sort research on human sports rehabilitation design based on object-oriented technology
publisher Hindawi Limited
series Journal of Healthcare Engineering
issn 2040-2309
publishDate 2021-01-01
description In order to improve the effect of human motion rehabilitation, a design model of human motion rehabilitation based on object-oriented technology is proposed. The entire model design process includes the following steps. First, a visual dynamic tracking model for human motion rehabilitation is established, and then a fuzzy PID (Proportion Integration Differentiation) superheterodyne control method is used to design the bone training control for human motion rehabilitation. The bone tracking control and adaptive training are under the control of object-oriented technology; it is analyzed by collecting human activity data during training. The 6-DOF kinematics problem of human movement rehabilitation is decomposed into the bone training control problem in the subspace. Combining object-oriented technology, visual blur recognition of human sports rehabilitation training, and adopting an adaptive kinematics model to design sports rehabilitation can improve the control convergence and global stability of the human sports rehabilitation process. The simulation results show that the method has a good overall steady state and the sports rehabilitation training effect is obvious.
url http://dx.doi.org/10.1155/2021/6626957
work_keys_str_mv AT dandancao researchonhumansportsrehabilitationdesignbasedonobjectorientedtechnology
AT junyanwang researchonhumansportsrehabilitationdesignbasedonobjectorientedtechnology
AT naihongliu researchonhumansportsrehabilitationdesignbasedonobjectorientedtechnology
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