That Dragon, Cancer: Narrative Techniques of the Gameful Experience
This paper explores the emotional relationship between game experience and real experience in That Dragon, Cancer (Numinous Games 2016), a video game about Joel, a 4-year child, and his fight against cancer. The approach of this paper combines game studies and philosophy. The first part introduces...
Main Authors: | Marco Seregni, Francesco Toniolo |
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Format: | Article |
Language: | English |
Published: |
Università degli Studi di Cagliari
2020-10-01
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Series: | Critical Hermeneutics |
Online Access: | https://ojs.unica.it/index.php/ecch/article/view/4327 |
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