The Role of Implicit Motives in Strategic Decision-Making: Computational Models of Motivated Learning and the Evolution of Motivated Agents

Individual behavioral differences in humans have been linked to measurable differences in their mental activities, including differences in their implicit motives. In humans, individual differences in the strength of motives such as power, achievement and affiliation have been shown to have a signi...

Full description

Bibliographic Details
Main Author: Kathryn Merrick
Format: Article
Language:English
Published: MDPI AG 2015-11-01
Series:Games
Subjects:
Online Access:http://www.mdpi.com/2073-4336/6/4/604
id doaj-2f6054a6dcee4580858cdda2a7cfc371
record_format Article
spelling doaj-2f6054a6dcee4580858cdda2a7cfc3712020-11-24T23:13:41ZengMDPI AGGames2073-43362015-11-016460463610.3390/g6040604g6040604The Role of Implicit Motives in Strategic Decision-Making: Computational Models of Motivated Learning and the Evolution of Motivated AgentsKathryn Merrick0School of Engineering and Information Technology, University of New South Wales, Canberra 2600, AustraliaIndividual behavioral differences in humans have been linked to measurable differences in their mental activities, including differences in their implicit motives. In humans, individual differences in the strength of motives such as power, achievement and affiliation have been shown to have a significant impact on behavior in social dilemma games and during other kinds of strategic interactions. This paper presents agent-based computational models of power-, achievement- and affiliation-motivated individuals engaged in game-play. The first model captures learning by motivated agents during strategic interactions. The second model captures the evolution of a society of motivated agents. It is demonstrated that misperception, when it is a result of motivation, causes agents with different motives to play a given game differently. When motivated agents who misperceive a game are present in a population, higher explicit payoff can result for the population as a whole. The implications of these results are discussed, both for modeling human behavior and for designing artificial agents with certain salient behavioral characteristics.http://www.mdpi.com/2073-4336/6/4/604motivationgame theorylearningevolution
collection DOAJ
language English
format Article
sources DOAJ
author Kathryn Merrick
spellingShingle Kathryn Merrick
The Role of Implicit Motives in Strategic Decision-Making: Computational Models of Motivated Learning and the Evolution of Motivated Agents
Games
motivation
game theory
learning
evolution
author_facet Kathryn Merrick
author_sort Kathryn Merrick
title The Role of Implicit Motives in Strategic Decision-Making: Computational Models of Motivated Learning and the Evolution of Motivated Agents
title_short The Role of Implicit Motives in Strategic Decision-Making: Computational Models of Motivated Learning and the Evolution of Motivated Agents
title_full The Role of Implicit Motives in Strategic Decision-Making: Computational Models of Motivated Learning and the Evolution of Motivated Agents
title_fullStr The Role of Implicit Motives in Strategic Decision-Making: Computational Models of Motivated Learning and the Evolution of Motivated Agents
title_full_unstemmed The Role of Implicit Motives in Strategic Decision-Making: Computational Models of Motivated Learning and the Evolution of Motivated Agents
title_sort role of implicit motives in strategic decision-making: computational models of motivated learning and the evolution of motivated agents
publisher MDPI AG
series Games
issn 2073-4336
publishDate 2015-11-01
description Individual behavioral differences in humans have been linked to measurable differences in their mental activities, including differences in their implicit motives. In humans, individual differences in the strength of motives such as power, achievement and affiliation have been shown to have a significant impact on behavior in social dilemma games and during other kinds of strategic interactions. This paper presents agent-based computational models of power-, achievement- and affiliation-motivated individuals engaged in game-play. The first model captures learning by motivated agents during strategic interactions. The second model captures the evolution of a society of motivated agents. It is demonstrated that misperception, when it is a result of motivation, causes agents with different motives to play a given game differently. When motivated agents who misperceive a game are present in a population, higher explicit payoff can result for the population as a whole. The implications of these results are discussed, both for modeling human behavior and for designing artificial agents with certain salient behavioral characteristics.
topic motivation
game theory
learning
evolution
url http://www.mdpi.com/2073-4336/6/4/604
work_keys_str_mv AT kathrynmerrick theroleofimplicitmotivesinstrategicdecisionmakingcomputationalmodelsofmotivatedlearningandtheevolutionofmotivatedagents
AT kathrynmerrick roleofimplicitmotivesinstrategicdecisionmakingcomputationalmodelsofmotivatedlearningandtheevolutionofmotivatedagents
_version_ 1725597191837319168