Bauhaus-Effect. From Design Utopia to Interface Culture

The Bauhaus design code might be called the quintessentially industrial-modern diagram. Its coded pattern figures the relationship between the abstraction of machinic processes and that of mediaproduction under contemporary interface culture. The Bauhaus school provided the possibilities for creatin...

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Main Author: Daria A. Kolesnikova
Format: Article
Language:English
Published: Limited Liability Company Scientific Industrial Enterprise “Genesis. Frontier. Science” 2019-12-01
Series:Галактика медиа: журнал медиа исследований
Subjects:
Online Access:https://galacticamedia.com/index.php/gmd/article/view/70
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spelling doaj-2e57906f23fd4868a7d6683d6fb760af2020-11-24T21:45:58ZengLimited Liability Company Scientific Industrial Enterprise “Genesis. Frontier. Science”Галактика медиа: журнал медиа исследований2658-77342019-12-014497110.24411/2658-7734-2019-1003670Bauhaus-Effect. From Design Utopia to Interface CultureDaria A. Kolesnikova0St. Petersburg State UniversityThe Bauhaus design code might be called the quintessentially industrial-modern diagram. Its coded pattern figures the relationship between the abstraction of machinic processes and that of mediaproduction under contemporary interface culture. The Bauhaus school provided the possibilities for creating an aesthetic-technical production orientation that recontextualizes technology as skilled practice, which sought to restore the old unity of craft, technical and artistic production lost through industrialisation. Nowdays there is a necessity to reconsider the concepts of the Bauhaus that realigned in new technologies and media inherent in the interfaces and game design, to work out new analytical approaches to transforming mediareality, where the idea of new design forms and codes is gaining importance. The paper aims to explore the influence of the principles of the Bauhaus movement on the interface design of both game and non-game projects. Among the examples were examined some computer games inspired directly by the work of the Bauhaus representatives, as well as projects that are influenced by a leading school of minimalism only indirectly. The study of the stylistics of game interfaces as part of the overall process of transforming design approaches can be a promising direction and can develop into a serious detailed study of the design of graphic interfaces inspired by the Bauhaus aesthetics.https://galacticamedia.com/index.php/gmd/article/view/70bauhaus effectinterface culturedesign codecomputer gamesgraphic interfacesuser environmentsminimalism aestheticsvisual languageaesthetic-technical production
collection DOAJ
language English
format Article
sources DOAJ
author Daria A. Kolesnikova
spellingShingle Daria A. Kolesnikova
Bauhaus-Effect. From Design Utopia to Interface Culture
Галактика медиа: журнал медиа исследований
bauhaus effect
interface culture
design code
computer games
graphic interfaces
user environments
minimalism aesthetics
visual language
aesthetic-technical production
author_facet Daria A. Kolesnikova
author_sort Daria A. Kolesnikova
title Bauhaus-Effect. From Design Utopia to Interface Culture
title_short Bauhaus-Effect. From Design Utopia to Interface Culture
title_full Bauhaus-Effect. From Design Utopia to Interface Culture
title_fullStr Bauhaus-Effect. From Design Utopia to Interface Culture
title_full_unstemmed Bauhaus-Effect. From Design Utopia to Interface Culture
title_sort bauhaus-effect. from design utopia to interface culture
publisher Limited Liability Company Scientific Industrial Enterprise “Genesis. Frontier. Science”
series Галактика медиа: журнал медиа исследований
issn 2658-7734
publishDate 2019-12-01
description The Bauhaus design code might be called the quintessentially industrial-modern diagram. Its coded pattern figures the relationship between the abstraction of machinic processes and that of mediaproduction under contemporary interface culture. The Bauhaus school provided the possibilities for creating an aesthetic-technical production orientation that recontextualizes technology as skilled practice, which sought to restore the old unity of craft, technical and artistic production lost through industrialisation. Nowdays there is a necessity to reconsider the concepts of the Bauhaus that realigned in new technologies and media inherent in the interfaces and game design, to work out new analytical approaches to transforming mediareality, where the idea of new design forms and codes is gaining importance. The paper aims to explore the influence of the principles of the Bauhaus movement on the interface design of both game and non-game projects. Among the examples were examined some computer games inspired directly by the work of the Bauhaus representatives, as well as projects that are influenced by a leading school of minimalism only indirectly. The study of the stylistics of game interfaces as part of the overall process of transforming design approaches can be a promising direction and can develop into a serious detailed study of the design of graphic interfaces inspired by the Bauhaus aesthetics.
topic bauhaus effect
interface culture
design code
computer games
graphic interfaces
user environments
minimalism aesthetics
visual language
aesthetic-technical production
url https://galacticamedia.com/index.php/gmd/article/view/70
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