Embodiment in Virtual Reality Intensifies Emotional Responses to Virtual Stimuli

Modulating emotional responses to virtual stimuli is a fundamental goal of many immersive interactive applications. In this study, we leverage the illusion of illusory embodiment and show that owning a virtual body provides means to modulate emotional responses. In a single-factor repeated-measures...

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Main Authors: Dominik Gall, Daniel Roth, Jan-Philipp Stauffert, Julian Zarges, Marc Erich Latoschik
Format: Article
Language:English
Published: Frontiers Media S.A. 2021-09-01
Series:Frontiers in Psychology
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fpsyg.2021.674179/full
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spelling doaj-2e535ede392d489794367afa7ad5700d2021-09-06T05:07:42ZengFrontiers Media S.A.Frontiers in Psychology1664-10782021-09-011210.3389/fpsyg.2021.674179674179Embodiment in Virtual Reality Intensifies Emotional Responses to Virtual StimuliDominik GallDaniel RothJan-Philipp StauffertJulian ZargesMarc Erich LatoschikModulating emotional responses to virtual stimuli is a fundamental goal of many immersive interactive applications. In this study, we leverage the illusion of illusory embodiment and show that owning a virtual body provides means to modulate emotional responses. In a single-factor repeated-measures experiment, we manipulated the degree of illusory embodiment and assessed the emotional responses to virtual stimuli. We presented emotional stimuli in the same environment as the virtual body. Participants experienced higher arousal, dominance, and more intense valence in the high embodiment condition compared to the low embodiment condition. The illusion of embodiment thus intensifies the emotional processing of the virtual environment. This result suggests that artificial bodies can increase the effectiveness of immersive applications psychotherapy, entertainment, computer-mediated social interactions, or health applications.https://www.frontiersin.org/articles/10.3389/fpsyg.2021.674179/fullembodimentvirtual body ownershipavatarsagencyimmersive interfaceshuman-computer interaction
collection DOAJ
language English
format Article
sources DOAJ
author Dominik Gall
Daniel Roth
Jan-Philipp Stauffert
Julian Zarges
Marc Erich Latoschik
spellingShingle Dominik Gall
Daniel Roth
Jan-Philipp Stauffert
Julian Zarges
Marc Erich Latoschik
Embodiment in Virtual Reality Intensifies Emotional Responses to Virtual Stimuli
Frontiers in Psychology
embodiment
virtual body ownership
avatars
agency
immersive interfaces
human-computer interaction
author_facet Dominik Gall
Daniel Roth
Jan-Philipp Stauffert
Julian Zarges
Marc Erich Latoschik
author_sort Dominik Gall
title Embodiment in Virtual Reality Intensifies Emotional Responses to Virtual Stimuli
title_short Embodiment in Virtual Reality Intensifies Emotional Responses to Virtual Stimuli
title_full Embodiment in Virtual Reality Intensifies Emotional Responses to Virtual Stimuli
title_fullStr Embodiment in Virtual Reality Intensifies Emotional Responses to Virtual Stimuli
title_full_unstemmed Embodiment in Virtual Reality Intensifies Emotional Responses to Virtual Stimuli
title_sort embodiment in virtual reality intensifies emotional responses to virtual stimuli
publisher Frontiers Media S.A.
series Frontiers in Psychology
issn 1664-1078
publishDate 2021-09-01
description Modulating emotional responses to virtual stimuli is a fundamental goal of many immersive interactive applications. In this study, we leverage the illusion of illusory embodiment and show that owning a virtual body provides means to modulate emotional responses. In a single-factor repeated-measures experiment, we manipulated the degree of illusory embodiment and assessed the emotional responses to virtual stimuli. We presented emotional stimuli in the same environment as the virtual body. Participants experienced higher arousal, dominance, and more intense valence in the high embodiment condition compared to the low embodiment condition. The illusion of embodiment thus intensifies the emotional processing of the virtual environment. This result suggests that artificial bodies can increase the effectiveness of immersive applications psychotherapy, entertainment, computer-mediated social interactions, or health applications.
topic embodiment
virtual body ownership
avatars
agency
immersive interfaces
human-computer interaction
url https://www.frontiersin.org/articles/10.3389/fpsyg.2021.674179/full
work_keys_str_mv AT dominikgall embodimentinvirtualrealityintensifiesemotionalresponsestovirtualstimuli
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