A Reward-Based Behavioral Platform to Measure Neural Activity during Head-Fixed Behavior
Understanding the neural computations that contribute to behavior requires recording from neurons while an animal is behaving. This is not an easy task as most subcellular recording techniques require absolute head stability. The Go/No-Go sensory task is a powerful decision-driven task that enables...
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2017-05-01
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doaj-282ad102b89b4dbe82f927e8a3a8dd332020-11-25T00:51:45ZengFrontiers Media S.A.Frontiers in Cellular Neuroscience1662-51022017-05-011110.3389/fncel.2017.00156257161A Reward-Based Behavioral Platform to Measure Neural Activity during Head-Fixed BehaviorAndrew H. Micallef0Naoya Takahashi1Matthew E. Larkum2Lucy M. Palmer3The Florey Institute of Neuroscience and Mental Health, University of MelbourneMelbourne, VIC, AustraliaInstitute for Biology, Humboldt University of BerlinBerlin, GermanyInstitute for Biology, Humboldt University of BerlinBerlin, GermanyThe Florey Institute of Neuroscience and Mental Health, University of MelbourneMelbourne, VIC, AustraliaUnderstanding the neural computations that contribute to behavior requires recording from neurons while an animal is behaving. This is not an easy task as most subcellular recording techniques require absolute head stability. The Go/No-Go sensory task is a powerful decision-driven task that enables an animal to report a binary decision during head-fixation. Here we discuss how to set up an Ardunio and Python based platform system to control a Go/No-Go sensory behavior paradigm. Using an Arduino micro-controller and Python-based custom written program, a reward can be delivered to the animal depending on the decision reported. We discuss the various components required to build the behavioral apparatus that can control and report such a sensory stimulus paradigm. This system enables the end user to control the behavioral testing in real-time and therefore it provides a strong custom-made platform for probing the neural basis of behavior.http://journal.frontiersin.org/article/10.3389/fncel.2017.00156/fulldendritesbehavior platformmethodsreward learningtwo photon imaging |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Andrew H. Micallef Naoya Takahashi Matthew E. Larkum Lucy M. Palmer |
spellingShingle |
Andrew H. Micallef Naoya Takahashi Matthew E. Larkum Lucy M. Palmer A Reward-Based Behavioral Platform to Measure Neural Activity during Head-Fixed Behavior Frontiers in Cellular Neuroscience dendrites behavior platform methods reward learning two photon imaging |
author_facet |
Andrew H. Micallef Naoya Takahashi Matthew E. Larkum Lucy M. Palmer |
author_sort |
Andrew H. Micallef |
title |
A Reward-Based Behavioral Platform to Measure Neural Activity during Head-Fixed Behavior |
title_short |
A Reward-Based Behavioral Platform to Measure Neural Activity during Head-Fixed Behavior |
title_full |
A Reward-Based Behavioral Platform to Measure Neural Activity during Head-Fixed Behavior |
title_fullStr |
A Reward-Based Behavioral Platform to Measure Neural Activity during Head-Fixed Behavior |
title_full_unstemmed |
A Reward-Based Behavioral Platform to Measure Neural Activity during Head-Fixed Behavior |
title_sort |
reward-based behavioral platform to measure neural activity during head-fixed behavior |
publisher |
Frontiers Media S.A. |
series |
Frontiers in Cellular Neuroscience |
issn |
1662-5102 |
publishDate |
2017-05-01 |
description |
Understanding the neural computations that contribute to behavior requires recording from neurons while an animal is behaving. This is not an easy task as most subcellular recording techniques require absolute head stability. The Go/No-Go sensory task is a powerful decision-driven task that enables an animal to report a binary decision during head-fixation. Here we discuss how to set up an Ardunio and Python based platform system to control a Go/No-Go sensory behavior paradigm. Using an Arduino micro-controller and Python-based custom written program, a reward can be delivered to the animal depending on the decision reported. We discuss the various components required to build the behavioral apparatus that can control and report such a sensory stimulus paradigm. This system enables the end user to control the behavioral testing in real-time and therefore it provides a strong custom-made platform for probing the neural basis of behavior. |
topic |
dendrites behavior platform methods reward learning two photon imaging |
url |
http://journal.frontiersin.org/article/10.3389/fncel.2017.00156/full |
work_keys_str_mv |
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