PROTOTIPE KANTIN TANPA UANG BERBASIS KARTU PINTAR

This paper presents a desktop application prototype that uses smart cards for payment mode without cash transaction at a canteen. Smart cards, used for authentication, are also designed to have information of cash balance and some personal data of card holders. Application developed is still a proto...

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Bibliographic Details
Main Author: Paulus Insap Santosa
Format: Article
Language:English
Published: Institut Teknologi Sepuluh Nopember 2010-01-01
Series:JUTI: Jurnal Ilmiah Teknologi Informasi
Online Access:http://juti.if.its.ac.id/index.php/juti/article/view/72
Description
Summary:This paper presents a desktop application prototype that uses smart cards for payment mode without cash transaction at a canteen. Smart cards, used for authentication, are also designed to have information of cash balance and some personal data of card holders. Application developed is still a prototype that has not connected into the banking system to refill the balance into the smart card. This prototype is a desktop application. Features that have been successfully developed and run well in these applications include food settings, user settings, and reports sales per period.
ISSN:1412-6389
2406-8535