Business Games as a pedagogical tool for the development of skills in decision making

Before the Second World War, the Industrial Engineer's work focused on studies of plant distribution, quality control, production and inventories. Currently, these professionals are also required to carry out economic activities. The paper presents a business simulation game model that serves...

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Bibliographic Details
Main Authors: Diego Mauricio Mafla-Cobo, Diego León Peña-Orozco, Luis Adrian Lasso-Cardona
Format: Article
Language:English
Published: Universidad Industrial de Santander 2020-09-01
Series:Revista UIS Ingenierías
Subjects:
Online Access:https://revistas.uis.edu.co/index.php/revistauisingenierias/article/view/10970
Description
Summary:Before the Second World War, the Industrial Engineer's work focused on studies of plant distribution, quality control, production and inventories. Currently, these professionals are also required to carry out economic activities. The paper presents a business simulation game model that serves as a pedagogical tool for the teaching-learning process in the decision-making area, in the Marketing, Production and Finance disciplines. The research was carried out in four phases: data collection, reference frame construction, design construction, and testing. The theoretical and practical foundations were laid for future research, which improve the proposed model with the addition of Artificial Intelligence, Machine Learning and Deep Learning techniques, which optimize data processing and provide better support to the decision-making process.
ISSN:1657-4583
2145-8456