Game-Based Learning in Project Sustainability Management Education

Projects and project-based activities account for over 30% of the global GPD and act as significant vehicles in the transition towards a more sustainable future. Sustainability strategies are typically enacted and implemented through projects in project-based organisations and firms. Incorporating s...

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Main Authors: Elina Jääskä, Kirsi Aaltonen, Jaakko Kujala
Format: Article
Language:English
Published: MDPI AG 2021-07-01
Series:Sustainability
Subjects:
Online Access:https://www.mdpi.com/2071-1050/13/15/8204
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spelling doaj-25dadcc17cfc4da79984ac49a011097b2021-08-06T15:32:14ZengMDPI AGSustainability2071-10502021-07-01138204820410.3390/su13158204Game-Based Learning in Project Sustainability Management EducationElina Jääskä0Kirsi Aaltonen1Jaakko Kujala2Department of Industrial Engineering and Management, Faculty of Technology, Industrial Engineering and Management, University of Oulu, 90570 Oulu, FinlandDepartment of Industrial Engineering and Management, Faculty of Technology, Industrial Engineering and Management, University of Oulu, 90570 Oulu, FinlandDepartment of Industrial Engineering and Management, Faculty of Technology, Industrial Engineering and Management, University of Oulu, 90570 Oulu, FinlandProjects and project-based activities account for over 30% of the global GPD and act as significant vehicles in the transition towards a more sustainable future. Sustainability strategies are typically enacted and implemented through projects in project-based organisations and firms. Incorporating sustainability principles into the project, product, and service management processes with successful project decision making is a challenging task and requires new personnel competencies and skills. Project sustainability management education requires the embedding of sustainability principles into project management education in a purposeful, integrative, innovative, and seamless manner. One way to facilitate this process is educational games. Active and experiential teaching methods will enable learning and practising complex project management activities in a simulative environment and are challenging at the same time. To extend knowledge of designing and using educational games for project sustainability management education, we explore the development and use of a novel educational game solution called the Project Business Game. It provides students and teachers with a computer game environment and game-based learning solution in which project planning, stakeholder management, cost management, decision making, and risk management skills can be enhanced by means of experiential, situational, and problem-based learning. The use of the game was explored in the context of educating European students of ‘Junior Expert in Circular Economy’ on a blended learning course in spring 2021. Action design research was applied as a research method. The results describe the requirements and goals for the instruction and the game design process based on these needs and experiences of the implementation. The findings indicate the strong suitability of using game-based learning methods to teach project sustainability management and create positive student experiences of achieving learning goals and improving engagement.https://www.mdpi.com/2071-1050/13/15/8204educational gamesgame-based learninggame designgamificationproject sustainability management
collection DOAJ
language English
format Article
sources DOAJ
author Elina Jääskä
Kirsi Aaltonen
Jaakko Kujala
spellingShingle Elina Jääskä
Kirsi Aaltonen
Jaakko Kujala
Game-Based Learning in Project Sustainability Management Education
Sustainability
educational games
game-based learning
game design
gamification
project sustainability management
author_facet Elina Jääskä
Kirsi Aaltonen
Jaakko Kujala
author_sort Elina Jääskä
title Game-Based Learning in Project Sustainability Management Education
title_short Game-Based Learning in Project Sustainability Management Education
title_full Game-Based Learning in Project Sustainability Management Education
title_fullStr Game-Based Learning in Project Sustainability Management Education
title_full_unstemmed Game-Based Learning in Project Sustainability Management Education
title_sort game-based learning in project sustainability management education
publisher MDPI AG
series Sustainability
issn 2071-1050
publishDate 2021-07-01
description Projects and project-based activities account for over 30% of the global GPD and act as significant vehicles in the transition towards a more sustainable future. Sustainability strategies are typically enacted and implemented through projects in project-based organisations and firms. Incorporating sustainability principles into the project, product, and service management processes with successful project decision making is a challenging task and requires new personnel competencies and skills. Project sustainability management education requires the embedding of sustainability principles into project management education in a purposeful, integrative, innovative, and seamless manner. One way to facilitate this process is educational games. Active and experiential teaching methods will enable learning and practising complex project management activities in a simulative environment and are challenging at the same time. To extend knowledge of designing and using educational games for project sustainability management education, we explore the development and use of a novel educational game solution called the Project Business Game. It provides students and teachers with a computer game environment and game-based learning solution in which project planning, stakeholder management, cost management, decision making, and risk management skills can be enhanced by means of experiential, situational, and problem-based learning. The use of the game was explored in the context of educating European students of ‘Junior Expert in Circular Economy’ on a blended learning course in spring 2021. Action design research was applied as a research method. The results describe the requirements and goals for the instruction and the game design process based on these needs and experiences of the implementation. The findings indicate the strong suitability of using game-based learning methods to teach project sustainability management and create positive student experiences of achieving learning goals and improving engagement.
topic educational games
game-based learning
game design
gamification
project sustainability management
url https://www.mdpi.com/2071-1050/13/15/8204
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