Formalizing Opponent Modeling with the Rock, Paper, Scissors Game

In simple dyadic games such as rock, paper, scissors (RPS), people exhibit peculiar sequential dependencies across repeated interactions with a stable opponent. These regularities seem to arise from a mutually adversarial process of trying to outwit their opponent. What underlies this process, and w...

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Bibliographic Details
Main Authors: Erik Brockbank, Edward Vul
Format: Article
Language:English
Published: MDPI AG 2021-09-01
Series:Games
Subjects:
Online Access:https://www.mdpi.com/2073-4336/12/3/70
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spelling doaj-2501cd3c473f4345a2e25b68a99807fd2021-09-26T00:11:55ZengMDPI AGGames2073-43362021-09-0112707010.3390/g12030070Formalizing Opponent Modeling with the Rock, Paper, Scissors GameErik Brockbank0Edward Vul1Department of Psychology, University of California San Diego, 9500 Gilman Drive, La Jolla, CA 92093, USADepartment of Psychology, University of California San Diego, 9500 Gilman Drive, La Jolla, CA 92093, USAIn simple dyadic games such as rock, paper, scissors (RPS), people exhibit peculiar sequential dependencies across repeated interactions with a stable opponent. These regularities seem to arise from a mutually adversarial process of trying to outwit their opponent. What underlies this process, and what are its limits? Here, we offer a novel framework for formally describing and quantifying human adversarial reasoning in the rock, paper, scissors game. We first show that this framework enables a precise characterization of the complexity of patterned behaviors that people exhibit themselves, and appear to exploit in others. This combination allows for a quantitative understanding of human opponent modeling abilities. We apply these tools to an experiment in which people played 300 rounds of RPS in stable dyads. We find that although people exhibit very complex move dependencies, they cannot exploit these dependencies in their opponents, indicating a fundamental limitation in people’s capacity for adversarial reasoning. Taken together, the results presented here show how the rock, paper, scissors game allows for precise formalization of human adaptive reasoning abilities.https://www.mdpi.com/2073-4336/12/3/70adversarial reasoningsequential reasoningcompetitionrock-paper-scissors
collection DOAJ
language English
format Article
sources DOAJ
author Erik Brockbank
Edward Vul
spellingShingle Erik Brockbank
Edward Vul
Formalizing Opponent Modeling with the Rock, Paper, Scissors Game
Games
adversarial reasoning
sequential reasoning
competition
rock-paper-scissors
author_facet Erik Brockbank
Edward Vul
author_sort Erik Brockbank
title Formalizing Opponent Modeling with the Rock, Paper, Scissors Game
title_short Formalizing Opponent Modeling with the Rock, Paper, Scissors Game
title_full Formalizing Opponent Modeling with the Rock, Paper, Scissors Game
title_fullStr Formalizing Opponent Modeling with the Rock, Paper, Scissors Game
title_full_unstemmed Formalizing Opponent Modeling with the Rock, Paper, Scissors Game
title_sort formalizing opponent modeling with the rock, paper, scissors game
publisher MDPI AG
series Games
issn 2073-4336
publishDate 2021-09-01
description In simple dyadic games such as rock, paper, scissors (RPS), people exhibit peculiar sequential dependencies across repeated interactions with a stable opponent. These regularities seem to arise from a mutually adversarial process of trying to outwit their opponent. What underlies this process, and what are its limits? Here, we offer a novel framework for formally describing and quantifying human adversarial reasoning in the rock, paper, scissors game. We first show that this framework enables a precise characterization of the complexity of patterned behaviors that people exhibit themselves, and appear to exploit in others. This combination allows for a quantitative understanding of human opponent modeling abilities. We apply these tools to an experiment in which people played 300 rounds of RPS in stable dyads. We find that although people exhibit very complex move dependencies, they cannot exploit these dependencies in their opponents, indicating a fundamental limitation in people’s capacity for adversarial reasoning. Taken together, the results presented here show how the rock, paper, scissors game allows for precise formalization of human adaptive reasoning abilities.
topic adversarial reasoning
sequential reasoning
competition
rock-paper-scissors
url https://www.mdpi.com/2073-4336/12/3/70
work_keys_str_mv AT erikbrockbank formalizingopponentmodelingwiththerockpaperscissorsgame
AT edwardvul formalizingopponentmodelingwiththerockpaperscissorsgame
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