Apocalypse postponed. Discourses on video games from noxious objects to redemptive devices
Over the last decade, a new narrative has emerged in favour of the medium of the video game. Games are now being described as a series of practices which improve our mental and physical skills (see Johnson, 2005, or the marketing and reception of Nintendo’s 2007 game Wii Fit); they are targeted to a...
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Ass.ne Culturale Ludica
2012-05-01
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Online Access: | http://www.gamejournal.it/apocalypse-postponed-discourses-on-video-games-from-noxious-objects-to-redemptive-devices/ |
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doaj-246d9ba5134c482a8a04f492147ad0022021-01-26T08:16:05ZengAss.ne Culturale LudicaG|A|M|E The Italian Journal of Game Studies2280-77052012-05-01958Apocalypse postponed. Discourses on video games from noxious objects to redemptive devicesMarco Benoit Carbone0Paolo Ruffino1 University College London Goldsmiths. University of London Over the last decade, a new narrative has emerged in favour of the medium of the video game. Games are now being described as a series of practices which improve our mental and physical skills (see Johnson, 2005, or the marketing and reception of Nintendo’s 2007 game Wii Fit); they are targeted to a mature audience, and are no more associated with antisocial teenagers (see Prensky, 2006); they are capable of unprecedented aesthetic achievements (see the reception of games like Rockstar Games’ 2011 L.A. Noire); and their consumption allegedly reveals a seemingly never-ending user growth, making them a globalized, pivotal media for the solution of social and political issues on the scale of the whole planet (McGonigal, 2011).http://www.gamejournal.it/apocalypse-postponed-discourses-on-video-games-from-noxious-objects-to-redemptive-devices/GamificationDiscourse |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Marco Benoit Carbone Paolo Ruffino |
spellingShingle |
Marco Benoit Carbone Paolo Ruffino Apocalypse postponed. Discourses on video games from noxious objects to redemptive devices G|A|M|E The Italian Journal of Game Studies Gamification Discourse |
author_facet |
Marco Benoit Carbone Paolo Ruffino |
author_sort |
Marco Benoit Carbone |
title |
Apocalypse postponed. Discourses on video games from noxious objects to redemptive devices |
title_short |
Apocalypse postponed. Discourses on video games from noxious objects to redemptive devices |
title_full |
Apocalypse postponed. Discourses on video games from noxious objects to redemptive devices |
title_fullStr |
Apocalypse postponed. Discourses on video games from noxious objects to redemptive devices |
title_full_unstemmed |
Apocalypse postponed. Discourses on video games from noxious objects to redemptive devices |
title_sort |
apocalypse postponed. discourses on video games from noxious objects to redemptive devices |
publisher |
Ass.ne Culturale Ludica |
series |
G|A|M|E The Italian Journal of Game Studies |
issn |
2280-7705 |
publishDate |
2012-05-01 |
description |
Over the last decade, a new narrative has emerged in favour of the medium of the video game. Games are now being described as a series of practices which improve our mental and physical skills (see Johnson, 2005, or the marketing and reception of Nintendo’s 2007 game Wii Fit); they are targeted to a mature audience, and are no more associated with antisocial teenagers (see Prensky, 2006); they are capable of unprecedented aesthetic achievements (see the reception of games like Rockstar Games’ 2011 L.A. Noire); and their consumption allegedly reveals a seemingly never-ending user growth, making them a globalized, pivotal media for the solution of social and political issues on the scale of the whole planet (McGonigal, 2011). |
topic |
Gamification Discourse |
url |
http://www.gamejournal.it/apocalypse-postponed-discourses-on-video-games-from-noxious-objects-to-redemptive-devices/ |
work_keys_str_mv |
AT marcobenoitcarbone apocalypsepostponeddiscoursesonvideogamesfromnoxiousobjectstoredemptivedevices AT paoloruffino apocalypsepostponeddiscoursesonvideogamesfromnoxiousobjectstoredemptivedevices |
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