Summary: | This paper addresses the themes of the interfaces for the devices usable in the virtual reality projects, respectively augmented reality. Smart goggles are typically used to implement these. Today’s device interfaces are designed for use on flat screens, such as monitors, TVs, or smart phone screens. These screens are located some distance away from the eyes of the user, while the lenses of the smart glasses will be just a few millimeters away. Intelligent eyeglass interfaces will have several patterns, some framed in the user’s field of view, others will require sliding on their surface. Everyone’s field of view is unique, and this will require a calibration of the device so that the graphics can be readable.
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