Motivations and barriers to engagement with a technology-enabled community wide physical activity intervention.

Previous physical activity interventions have failed to create population change and an alternative approach is needed to support a World Health Organization target of a 15% reduction in global levels of inactivity by 2030. There is growing evidence that gamification-based interventions can reach su...

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Bibliographic Details
Main Authors: Marc Ashley Harris, Diane Crone
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2020-01-01
Series:PLoS ONE
Online Access:https://doi.org/10.1371/journal.pone.0232317