DeepSnake: Sequence Learning of Joint Torques Using a Gated Recurrent Neural Network

Handheld virtual reality (VR) controllers are necessary for creating immersive experiences. In this paper, we propose a gated RNN-based sequence model that estimates the joint torques of a serially linked handheld VR system interface from a sequential position input. In our previous study, we propos...

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Main Authors: Byung-Kil Han, Seung-Chan Kim, Dong-Soo Kwon
Format: Article
Language:English
Published: IEEE 2018-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/8550631/
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spelling doaj-20ae3cc851c04df0afa967053ffb232a2021-03-29T21:38:48ZengIEEEIEEE Access2169-35362018-01-016762637627010.1109/ACCESS.2018.28808828550631DeepSnake: Sequence Learning of Joint Torques Using a Gated Recurrent Neural NetworkByung-Kil Han0https://orcid.org/0000-0003-4796-8708Seung-Chan Kim1Dong-Soo Kwon2Telerobotics and Control Laboratory, Korea Advanced Institute of Science and Technology, Daejeon, South KoreaIntelligent Robotics Laboratory, Hallym University, Chuncheon, South KoreaTelerobotics and Control Laboratory, Korea Advanced Institute of Science and Technology, Daejeon, South KoreaHandheld virtual reality (VR) controllers are necessary for creating immersive experiences. In this paper, we propose a gated RNN-based sequence model that estimates the joint torques of a serially linked handheld VR system interface from a sequential position input. In our previous study, we proposed a motion planning algorithm for articulated systems based on the active contour model that optimizes the positions of each joint torque based on the measured base position (6-Degrees of Freedom). Because the position-to-position scheme, which calculates the joint positions from a given base position, illustrated several limitations concerning safety (i.e. unable to handle unexpected contact with the surroundings), our current study proposes a position-to-torque generation scheme that estimates the joint torques from the measured base position sequences. To that end, we trained the sequences of joint torques and the sequence of the 6-DoF base position as a supervised learning task. To model the multivariate temporal information of the sequences, we employed a gated recurrent unit. The experimental results validate the successful generation of joint trajectory profiles.https://ieeexplore.ieee.org/document/8550631/Recurrent neural networkshandheld interfacesequence learningdeformable spline
collection DOAJ
language English
format Article
sources DOAJ
author Byung-Kil Han
Seung-Chan Kim
Dong-Soo Kwon
spellingShingle Byung-Kil Han
Seung-Chan Kim
Dong-Soo Kwon
DeepSnake: Sequence Learning of Joint Torques Using a Gated Recurrent Neural Network
IEEE Access
Recurrent neural networks
handheld interface
sequence learning
deformable spline
author_facet Byung-Kil Han
Seung-Chan Kim
Dong-Soo Kwon
author_sort Byung-Kil Han
title DeepSnake: Sequence Learning of Joint Torques Using a Gated Recurrent Neural Network
title_short DeepSnake: Sequence Learning of Joint Torques Using a Gated Recurrent Neural Network
title_full DeepSnake: Sequence Learning of Joint Torques Using a Gated Recurrent Neural Network
title_fullStr DeepSnake: Sequence Learning of Joint Torques Using a Gated Recurrent Neural Network
title_full_unstemmed DeepSnake: Sequence Learning of Joint Torques Using a Gated Recurrent Neural Network
title_sort deepsnake: sequence learning of joint torques using a gated recurrent neural network
publisher IEEE
series IEEE Access
issn 2169-3536
publishDate 2018-01-01
description Handheld virtual reality (VR) controllers are necessary for creating immersive experiences. In this paper, we propose a gated RNN-based sequence model that estimates the joint torques of a serially linked handheld VR system interface from a sequential position input. In our previous study, we proposed a motion planning algorithm for articulated systems based on the active contour model that optimizes the positions of each joint torque based on the measured base position (6-Degrees of Freedom). Because the position-to-position scheme, which calculates the joint positions from a given base position, illustrated several limitations concerning safety (i.e. unable to handle unexpected contact with the surroundings), our current study proposes a position-to-torque generation scheme that estimates the joint torques from the measured base position sequences. To that end, we trained the sequences of joint torques and the sequence of the 6-DoF base position as a supervised learning task. To model the multivariate temporal information of the sequences, we employed a gated recurrent unit. The experimental results validate the successful generation of joint trajectory profiles.
topic Recurrent neural networks
handheld interface
sequence learning
deformable spline
url https://ieeexplore.ieee.org/document/8550631/
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AT seungchankim deepsnakesequencelearningofjointtorquesusingagatedrecurrentneuralnetwork
AT dongsookwon deepsnakesequencelearningofjointtorquesusingagatedrecurrentneuralnetwork
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