Development of a wearable haptic game interface
This paper outlines the ongoing development of a wearable haptic game interface, in this case for controlling a flight simulator. The device differs from many traditional haptic feedback implementations in that it combines vibrotactile feedback with gesture based input, thus becoming a two-way condu...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
European Alliance for Innovation (EAI)
2016-04-01
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Series: | EAI Endorsed Transactions on Creative Technologies |
Subjects: | |
Online Access: | http://eudl.eu/doi/10.4108/eai.25-4-2016.151165 |