Touch, look and listen: the multisensory experience in digital art of Japan
This paper presents and examines several examples of digital interactive art in Japan. It analyses its roots in traditional East Asian philosophy, which grants the senses a prominent role in perceiving the world. By reflecting on traditional beliefs and contemporary art and technology in Japan, the...
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doaj-1f2b6ee5ef804d11a2ff1a8766ac48ac2020-11-25T03:56:28ZengUniversidade Católica PortuguesaJournal of Science and Technology of the Arts1646-97982183-00882015-01-017110.7559/citarj.v7i1.147Touch, look and listen: the multisensory experience in digital art of JapanEmilia Sosnowska This paper presents and examines several examples of digital interactive art in Japan. It analyses its roots in traditional East Asian philosophy, which grants the senses a prominent role in perceiving the world. By reflecting on traditional beliefs and contemporary art and technology in Japan, the essay reflects on the expansion of this culturally and traditionally inspired spirituality from its original context in the socio-cultural interpretation of the natural world to contemporary digitally mediated environments. The goal of this paper is to make explicit some of the main traditionally transmitted characteristics and historically conditioned approaches to technology and its use, focusing on multisensory experience. The treatment presents several multimodal artworks by Japanese artists, such as Ryota Kuwakubo, Masaki Fujihata and Kumiko Kushiyama. https://revistas.ucp.pt/index.php/jsta/article/view/7236JapanMultisensory experienceInteractivityDigital mediaDevice art |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Emilia Sosnowska |
spellingShingle |
Emilia Sosnowska Touch, look and listen: the multisensory experience in digital art of Japan Journal of Science and Technology of the Arts Japan Multisensory experience Interactivity Digital media Device art |
author_facet |
Emilia Sosnowska |
author_sort |
Emilia Sosnowska |
title |
Touch, look and listen: the multisensory experience in digital art of Japan |
title_short |
Touch, look and listen: the multisensory experience in digital art of Japan |
title_full |
Touch, look and listen: the multisensory experience in digital art of Japan |
title_fullStr |
Touch, look and listen: the multisensory experience in digital art of Japan |
title_full_unstemmed |
Touch, look and listen: the multisensory experience in digital art of Japan |
title_sort |
touch, look and listen: the multisensory experience in digital art of japan |
publisher |
Universidade Católica Portuguesa |
series |
Journal of Science and Technology of the Arts |
issn |
1646-9798 2183-0088 |
publishDate |
2015-01-01 |
description |
This paper presents and examines several examples of digital interactive art in Japan. It analyses its roots in traditional East Asian philosophy, which grants the senses a prominent role in perceiving the world. By reflecting on traditional beliefs and contemporary art and technology in Japan, the essay reflects on the expansion of this culturally and traditionally inspired spirituality from its original context in the socio-cultural interpretation of the natural world to contemporary digitally mediated environments. The goal of this paper is to make explicit some of the main traditionally transmitted characteristics and historically conditioned approaches to technology and its use, focusing on multisensory experience. The treatment presents several multimodal artworks by Japanese artists, such as Ryota Kuwakubo, Masaki Fujihata and Kumiko Kushiyama.
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topic |
Japan Multisensory experience Interactivity Digital media Device art |
url |
https://revistas.ucp.pt/index.php/jsta/article/view/7236 |
work_keys_str_mv |
AT emiliasosnowska touchlookandlistenthemultisensoryexperienceindigitalartofjapan |
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1724464812634669056 |