Innovating Higher Education via Game-Based Learning on Misconceptions

In recent years, serious games and game-based learning have received growing attention in educational contexts in general and science teaching and learning. They play an especially prominent role in higher education, where they are used to promote content knowledge as well as higher order cognitive...

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Bibliographic Details
Main Authors: Nadja Belova, Christian Zowada
Format: Article
Language:English
Published: MDPI AG 2020-08-01
Series:Education Sciences
Subjects:
Online Access:https://www.mdpi.com/2227-7102/10/9/221