Examination of the Hungarian esport ecosystem throgh international examples

Esport was very close to be medal awarded competition at the 2022 Asian Games, finally esport excluded from the Asian Games but all is not lost that is delayed. We have come a long way since the first real esport tournament, for which the first-place prize was a year-long Rolling stone magazine sub...

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Main Authors: Anikó Molnár, János Sánta, Gergely Gábor Ráthonyi
Format: Article
Language:English
Published: University of Debrecen 2020-06-01
Series:Apstract: Applied Studies in Agribusiness and Commerce
Subjects:
Online Access:https://ojs.lib.unideb.hu/apstract/article/view/8847
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spelling doaj-1e1efab698cd45ba9285882c0cd5f8982021-01-18T17:12:04ZengUniversity of DebrecenApstract: Applied Studies in Agribusiness and Commerce1789-221X1789-78742020-06-01141-2Examination of the Hungarian esport ecosystem throgh international examplesAnikó Molnár0János Sánta1Gergely Gábor Ráthonyi2University of Debrecen, Faculty of Economics and BusinessUniversity of Debrecen, Faculty of Economics and BusinessUniversity of Debrecen, Faculty of Economics and Business Esport was very close to be medal awarded competition at the 2022 Asian Games, finally esport excluded from the Asian Games but all is not lost that is delayed. We have come a long way since the first real esport tournament, for which the first-place prize was a year-long Rolling stone magazine subscription. Nowadays in the digitalized world esport develops faster than any other sport, and plays an important role in the entertainment industry as well. Stadiums are crowded, streams are watched by millions worldwide, and the pace doesn’t seem to ease up in the future either. As Hungary is trying to step onto international waters, our main goal was to make a comprehensive review of the Hungarian esport ecosystem analyzing the national picture of electronic sport. Although there is not much domestic literature regarding the topic, as a secondary research we choose to use available Hungarian papers to piece together a comprehensive picture. We move on step by step through the biggest stakeholders: the publishers, the biggest domestic competitions, the most successful players, platforms, brands and of course the fans in domestic circles. JEL code: Z29 ARTICLE IN PRESS! https://ojs.lib.unideb.hu/apstract/article/view/8847esportesport ecosystemHungarian esportnational review
collection DOAJ
language English
format Article
sources DOAJ
author Anikó Molnár
János Sánta
Gergely Gábor Ráthonyi
spellingShingle Anikó Molnár
János Sánta
Gergely Gábor Ráthonyi
Examination of the Hungarian esport ecosystem throgh international examples
Apstract: Applied Studies in Agribusiness and Commerce
esport
esport ecosystem
Hungarian esport
national review
author_facet Anikó Molnár
János Sánta
Gergely Gábor Ráthonyi
author_sort Anikó Molnár
title Examination of the Hungarian esport ecosystem throgh international examples
title_short Examination of the Hungarian esport ecosystem throgh international examples
title_full Examination of the Hungarian esport ecosystem throgh international examples
title_fullStr Examination of the Hungarian esport ecosystem throgh international examples
title_full_unstemmed Examination of the Hungarian esport ecosystem throgh international examples
title_sort examination of the hungarian esport ecosystem throgh international examples
publisher University of Debrecen
series Apstract: Applied Studies in Agribusiness and Commerce
issn 1789-221X
1789-7874
publishDate 2020-06-01
description Esport was very close to be medal awarded competition at the 2022 Asian Games, finally esport excluded from the Asian Games but all is not lost that is delayed. We have come a long way since the first real esport tournament, for which the first-place prize was a year-long Rolling stone magazine subscription. Nowadays in the digitalized world esport develops faster than any other sport, and plays an important role in the entertainment industry as well. Stadiums are crowded, streams are watched by millions worldwide, and the pace doesn’t seem to ease up in the future either. As Hungary is trying to step onto international waters, our main goal was to make a comprehensive review of the Hungarian esport ecosystem analyzing the national picture of electronic sport. Although there is not much domestic literature regarding the topic, as a secondary research we choose to use available Hungarian papers to piece together a comprehensive picture. We move on step by step through the biggest stakeholders: the publishers, the biggest domestic competitions, the most successful players, platforms, brands and of course the fans in domestic circles. JEL code: Z29 ARTICLE IN PRESS!
topic esport
esport ecosystem
Hungarian esport
national review
url https://ojs.lib.unideb.hu/apstract/article/view/8847
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