Virtual realities: The use of violent video games in U.S. military recruitment and treatment of mental disability caused by war
This article critically analyzes the U.S. military's contradictory use of violent video gaming technologies for recruiting young gamers to the military, training soldiers for combat, and clinically treating soldiers for posttraumatic stress disorder (PTSD) caused by military service. Using a Di...
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2016-03-01
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Online Access: | http://dsq-sds.org/article/view/4704 |
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doaj-1d43704781084b509507a06c6dde7e342020-11-24T21:40:50ZengThe Ohio State University LibrariesDisability Studies Quarterly1041-57182159-83712016-03-0136110.18061/dsq.v36i1.47043475Virtual realities: The use of violent video games in U.S. military recruitment and treatment of mental disability caused by warJohn Derby0University of KansasThis article critically analyzes the U.S. military's contradictory use of violent video gaming technologies for recruiting young gamers to the military, training soldiers for combat, and clinically treating soldiers for posttraumatic stress disorder (PTSD) caused by military service. Using a Disability Studies lens, I discuss the commercial video game Full Spectrum Leader/Warrior, the U.S. Army's free video game America's Army, and the virtual reality exposure therapy application Virtual Iraq. I also discuss missions and omissions from the literature on these gaming technologies, which bolsters the underlying ableism of military culture that inhibits soldiers from recovering from PTSD.http://dsq-sds.org/article/view/4704posttraumatic stress disorderPTSDU.S. militaryviolent video gamesvirtual reality therapyAmerica's ArmyVirtual IraqBravemind |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
John Derby |
spellingShingle |
John Derby Virtual realities: The use of violent video games in U.S. military recruitment and treatment of mental disability caused by war Disability Studies Quarterly posttraumatic stress disorder PTSD U.S. military violent video games virtual reality therapy America's Army Virtual Iraq Bravemind |
author_facet |
John Derby |
author_sort |
John Derby |
title |
Virtual realities: The use of violent video games in U.S. military recruitment and treatment of mental disability caused by war |
title_short |
Virtual realities: The use of violent video games in U.S. military recruitment and treatment of mental disability caused by war |
title_full |
Virtual realities: The use of violent video games in U.S. military recruitment and treatment of mental disability caused by war |
title_fullStr |
Virtual realities: The use of violent video games in U.S. military recruitment and treatment of mental disability caused by war |
title_full_unstemmed |
Virtual realities: The use of violent video games in U.S. military recruitment and treatment of mental disability caused by war |
title_sort |
virtual realities: the use of violent video games in u.s. military recruitment and treatment of mental disability caused by war |
publisher |
The Ohio State University Libraries |
series |
Disability Studies Quarterly |
issn |
1041-5718 2159-8371 |
publishDate |
2016-03-01 |
description |
This article critically analyzes the U.S. military's contradictory use of violent video gaming technologies for recruiting young gamers to the military, training soldiers for combat, and clinically treating soldiers for posttraumatic stress disorder (PTSD) caused by military service. Using a Disability Studies lens, I discuss the commercial video game Full Spectrum Leader/Warrior, the U.S. Army's free video game America's Army, and the virtual reality exposure therapy application Virtual Iraq. I also discuss missions and omissions from the literature on these gaming technologies, which bolsters the underlying ableism of military culture that inhibits soldiers from recovering from PTSD. |
topic |
posttraumatic stress disorder PTSD U.S. military violent video games virtual reality therapy America's Army Virtual Iraq Bravemind |
url |
http://dsq-sds.org/article/view/4704 |
work_keys_str_mv |
AT johnderby virtualrealitiestheuseofviolentvideogamesinusmilitaryrecruitmentandtreatmentofmentaldisabilitycausedbywar |
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