Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative

Computer aided interactive narrative allows people to participate actively in a dynamically unfolding story, by playing a character or by exerting directorial control. Because of its potential for providing interesting stories as well as allowing user interaction, interactive narrative has been reco...

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Main Authors: Mei Si, Stacy C. Marsella
Format: Article
Language:English
Published: Hindawi Limited 2014-01-01
Series:Advances in Human-Computer Interaction
Online Access:http://dx.doi.org/10.1155/2014/386928
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spelling doaj-1bc2aa3815244df8b01b3e3e2175b1102020-11-25T00:18:26ZengHindawi LimitedAdvances in Human-Computer Interaction1687-58931687-59072014-01-01201410.1155/2014/386928386928Encoding Theory of Mind in Character Design for Pedagogical Interactive NarrativeMei Si0Stacy C. Marsella1Cognitive Science Department, Rensselaer Polytechnic Institute, 110 8th Street, Troy, NY 12180, USAInstitute for Creative Technologies, University of Southern California, 12015 Waterfront Drive, Playa Vista, CA 90094-2536, USAComputer aided interactive narrative allows people to participate actively in a dynamically unfolding story, by playing a character or by exerting directorial control. Because of its potential for providing interesting stories as well as allowing user interaction, interactive narrative has been recognized as a promising tool for providing both education and entertainment. This paper discusses the challenges in creating interactive narratives for pedagogical applications and how the challenges can be addressed by using agent-based technologies. We argue that a rich model of characters and in particular a Theory of Mind capacity are needed. The character architect in the Thespian framework for interactive narrative is presented as an example of how decision-theoretic agents can be used for encoding Theory of Mind and for creating pedagogical interactive narratives.http://dx.doi.org/10.1155/2014/386928
collection DOAJ
language English
format Article
sources DOAJ
author Mei Si
Stacy C. Marsella
spellingShingle Mei Si
Stacy C. Marsella
Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative
Advances in Human-Computer Interaction
author_facet Mei Si
Stacy C. Marsella
author_sort Mei Si
title Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative
title_short Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative
title_full Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative
title_fullStr Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative
title_full_unstemmed Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative
title_sort encoding theory of mind in character design for pedagogical interactive narrative
publisher Hindawi Limited
series Advances in Human-Computer Interaction
issn 1687-5893
1687-5907
publishDate 2014-01-01
description Computer aided interactive narrative allows people to participate actively in a dynamically unfolding story, by playing a character or by exerting directorial control. Because of its potential for providing interesting stories as well as allowing user interaction, interactive narrative has been recognized as a promising tool for providing both education and entertainment. This paper discusses the challenges in creating interactive narratives for pedagogical applications and how the challenges can be addressed by using agent-based technologies. We argue that a rich model of characters and in particular a Theory of Mind capacity are needed. The character architect in the Thespian framework for interactive narrative is presented as an example of how decision-theoretic agents can be used for encoding Theory of Mind and for creating pedagogical interactive narratives.
url http://dx.doi.org/10.1155/2014/386928
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