Virtual and media reality: trends and forecasts of media system evolution
Interest of the authors focuses on the process of introduction and test of different types of virtual reality in sphere of mass media. In the framework of the active integration and update of new digital technologies whose development is pushed by technogenic revolution, media industry becomes a kin...
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Peoples’ Friendship University of Russia (RUDN University)
2018-12-01
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Online Access: | http://journals.rudn.ru/literary-criticism/article/viewFile/20449/16592 |
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doaj-1bb4b711730448159500f9d99d3b42942020-11-24T23:56:45ZengPeoples’ Friendship University of Russia (RUDN University)RUDN Journal of Studies in Literature and Journalism2312-92202312-92472018-12-0123441042110.22363/2312-9220-2018-23-4-410-42117276Virtual and media reality: trends and forecasts of media system evolutionSvetlana Leonidovna Urazova0Evgenia Sergeevna Kilpelyaynen1Academy of Media IndustryPeoples’ Friendship University of RussiaInterest of the authors focuses on the process of introduction and test of different types of virtual reality in sphere of mass media. In the framework of the active integration and update of new digital technologies whose development is pushed by technogenic revolution, media industry becomes a kind of platform to test innovative projects which brings the dynamics to development of the civilization based on digital economy. Currently the most prospective innovations are artificial intelligence, virtual reality (VR) and augmented reality (AR). VR considered as a new communicative format introduces fundamental changes to the media system, demands to review radically the approaches of production and consumption of media content and causes conflict situations. That is why theoretical understanding and description of those changes is required and should be based on interdisciplinary approach. The purpose of the article is to highlight and update social aspects of VR implementation, initiate the discussion what is relevant for number of humanitarian scientific studies.http://journals.rudn.ru/literary-criticism/article/viewFile/20449/16592virtual reality (VR)media realitycreativityvisualitysocial impact |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Svetlana Leonidovna Urazova Evgenia Sergeevna Kilpelyaynen |
spellingShingle |
Svetlana Leonidovna Urazova Evgenia Sergeevna Kilpelyaynen Virtual and media reality: trends and forecasts of media system evolution RUDN Journal of Studies in Literature and Journalism virtual reality (VR) media reality creativity visuality social impact |
author_facet |
Svetlana Leonidovna Urazova Evgenia Sergeevna Kilpelyaynen |
author_sort |
Svetlana Leonidovna Urazova |
title |
Virtual and media reality: trends and forecasts of media system evolution |
title_short |
Virtual and media reality: trends and forecasts of media system evolution |
title_full |
Virtual and media reality: trends and forecasts of media system evolution |
title_fullStr |
Virtual and media reality: trends and forecasts of media system evolution |
title_full_unstemmed |
Virtual and media reality: trends and forecasts of media system evolution |
title_sort |
virtual and media reality: trends and forecasts of media system evolution |
publisher |
Peoples’ Friendship University of Russia (RUDN University) |
series |
RUDN Journal of Studies in Literature and Journalism |
issn |
2312-9220 2312-9247 |
publishDate |
2018-12-01 |
description |
Interest of the authors focuses on the process of introduction and test of different types of virtual reality in sphere of mass media. In the framework of the active integration and update of new digital technologies whose development is pushed by technogenic revolution, media industry becomes a kind of platform to test innovative projects which brings the dynamics to development of the civilization based on digital economy. Currently the most prospective innovations are artificial intelligence, virtual reality (VR) and augmented reality (AR). VR considered as a new communicative format introduces fundamental changes to the media system, demands to review radically the approaches of production and consumption of media content and causes conflict situations. That is why theoretical understanding and description of those changes is required and should be based on interdisciplinary approach. The purpose of the article is to highlight and update social aspects of VR implementation, initiate the discussion what is relevant for number of humanitarian scientific studies. |
topic |
virtual reality (VR) media reality creativity visuality social impact |
url |
http://journals.rudn.ru/literary-criticism/article/viewFile/20449/16592 |
work_keys_str_mv |
AT svetlanaleonidovnaurazova virtualandmediarealitytrendsandforecastsofmediasystemevolution AT evgeniasergeevnakilpelyaynen virtualandmediarealitytrendsandforecastsofmediasystemevolution |
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1725456734501208064 |