Virtual and media reality: trends and forecasts of media system evolution

Interest of the authors focuses on the process of introduction and test of different types of virtual reality in sphere of mass media. In the framework of the active integration and update of new digital technologies whose development is pushed by technogenic revolution, media industry becomes a kin...

Full description

Bibliographic Details
Main Authors: Svetlana Leonidovna Urazova, Evgenia Sergeevna Kilpelyaynen
Format: Article
Language:English
Published: Peoples’ Friendship University of Russia (RUDN University) 2018-12-01
Series:RUDN Journal of Studies in Literature and Journalism
Subjects:
Online Access:http://journals.rudn.ru/literary-criticism/article/viewFile/20449/16592
id doaj-1bb4b711730448159500f9d99d3b4294
record_format Article
spelling doaj-1bb4b711730448159500f9d99d3b42942020-11-24T23:56:45ZengPeoples’ Friendship University of Russia (RUDN University)RUDN Journal of Studies in Literature and Journalism2312-92202312-92472018-12-0123441042110.22363/2312-9220-2018-23-4-410-42117276Virtual and media reality: trends and forecasts of media system evolutionSvetlana Leonidovna Urazova0Evgenia Sergeevna Kilpelyaynen1Academy of Media IndustryPeoples’ Friendship University of RussiaInterest of the authors focuses on the process of introduction and test of different types of virtual reality in sphere of mass media. In the framework of the active integration and update of new digital technologies whose development is pushed by technogenic revolution, media industry becomes a kind of platform to test innovative projects which brings the dynamics to development of the civilization based on digital economy. Currently the most prospective innovations are artificial intelligence, virtual reality (VR) and augmented reality (AR). VR considered as a new communicative format introduces fundamental changes to the media system, demands to review radically the approaches of production and consumption of media content and causes conflict situations. That is why theoretical understanding and description of those changes is required and should be based on interdisciplinary approach. The purpose of the article is to highlight and update social aspects of VR implementation, initiate the discussion what is relevant for number of humanitarian scientific studies.http://journals.rudn.ru/literary-criticism/article/viewFile/20449/16592virtual reality (VR)media realitycreativityvisualitysocial impact
collection DOAJ
language English
format Article
sources DOAJ
author Svetlana Leonidovna Urazova
Evgenia Sergeevna Kilpelyaynen
spellingShingle Svetlana Leonidovna Urazova
Evgenia Sergeevna Kilpelyaynen
Virtual and media reality: trends and forecasts of media system evolution
RUDN Journal of Studies in Literature and Journalism
virtual reality (VR)
media reality
creativity
visuality
social impact
author_facet Svetlana Leonidovna Urazova
Evgenia Sergeevna Kilpelyaynen
author_sort Svetlana Leonidovna Urazova
title Virtual and media reality: trends and forecasts of media system evolution
title_short Virtual and media reality: trends and forecasts of media system evolution
title_full Virtual and media reality: trends and forecasts of media system evolution
title_fullStr Virtual and media reality: trends and forecasts of media system evolution
title_full_unstemmed Virtual and media reality: trends and forecasts of media system evolution
title_sort virtual and media reality: trends and forecasts of media system evolution
publisher Peoples’ Friendship University of Russia (RUDN University)
series RUDN Journal of Studies in Literature and Journalism
issn 2312-9220
2312-9247
publishDate 2018-12-01
description Interest of the authors focuses on the process of introduction and test of different types of virtual reality in sphere of mass media. In the framework of the active integration and update of new digital technologies whose development is pushed by technogenic revolution, media industry becomes a kind of platform to test innovative projects which brings the dynamics to development of the civilization based on digital economy. Currently the most prospective innovations are artificial intelligence, virtual reality (VR) and augmented reality (AR). VR considered as a new communicative format introduces fundamental changes to the media system, demands to review radically the approaches of production and consumption of media content and causes conflict situations. That is why theoretical understanding and description of those changes is required and should be based on interdisciplinary approach. The purpose of the article is to highlight and update social aspects of VR implementation, initiate the discussion what is relevant for number of humanitarian scientific studies.
topic virtual reality (VR)
media reality
creativity
visuality
social impact
url http://journals.rudn.ru/literary-criticism/article/viewFile/20449/16592
work_keys_str_mv AT svetlanaleonidovnaurazova virtualandmediarealitytrendsandforecastsofmediasystemevolution
AT evgeniasergeevnakilpelyaynen virtualandmediarealitytrendsandforecastsofmediasystemevolution
_version_ 1725456734501208064