Fine Tactile Representation of Materials for Virtual Reality

The most important aspect of virtual reality (VR) is the degree by which a user can feel and experience virtual space as though it is reality. Until recently, the experience of VR had to be satisfied with operations using a separate controller along with the visual and auditory elements. However, fo...

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Main Authors: YooChang Yoon, Dongmin Moon, Seongah Chin
Format: Article
Language:English
Published: Hindawi Limited 2020-01-01
Series:Journal of Sensors
Online Access:http://dx.doi.org/10.1155/2020/7296204
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spelling doaj-1b0855b3a9df4ab299db31a534bc84152020-11-25T01:37:43ZengHindawi LimitedJournal of Sensors1687-725X1687-72682020-01-01202010.1155/2020/72962047296204Fine Tactile Representation of Materials for Virtual RealityYooChang Yoon0Dongmin Moon1Seongah Chin2Division of Media Software, Sungkyul University, Anyang, Republic of KoreaDivision of Media Software, Sungkyul University, Anyang, Republic of KoreaDivision of Media Software, Sungkyul University, Anyang, Republic of KoreaThe most important aspect of virtual reality (VR) is the degree by which a user can feel and experience virtual space as though it is reality. Until recently, the experience of VR had to be satisfied with operations using a separate controller along with the visual and auditory elements. However, for a far more realistic VR environment, users should be able to experience the delicacy of tactile materials. This study proposes tactile technology, which is inexpensive and easy to use. To achieve this, we analyzed the unique patterns of materials through image filtering and designed a computing model to deliver realistic vibrations to the user. In addition, we developed and tested a haptic glove so that the texture of the material can be sensed in a VR environment.http://dx.doi.org/10.1155/2020/7296204
collection DOAJ
language English
format Article
sources DOAJ
author YooChang Yoon
Dongmin Moon
Seongah Chin
spellingShingle YooChang Yoon
Dongmin Moon
Seongah Chin
Fine Tactile Representation of Materials for Virtual Reality
Journal of Sensors
author_facet YooChang Yoon
Dongmin Moon
Seongah Chin
author_sort YooChang Yoon
title Fine Tactile Representation of Materials for Virtual Reality
title_short Fine Tactile Representation of Materials for Virtual Reality
title_full Fine Tactile Representation of Materials for Virtual Reality
title_fullStr Fine Tactile Representation of Materials for Virtual Reality
title_full_unstemmed Fine Tactile Representation of Materials for Virtual Reality
title_sort fine tactile representation of materials for virtual reality
publisher Hindawi Limited
series Journal of Sensors
issn 1687-725X
1687-7268
publishDate 2020-01-01
description The most important aspect of virtual reality (VR) is the degree by which a user can feel and experience virtual space as though it is reality. Until recently, the experience of VR had to be satisfied with operations using a separate controller along with the visual and auditory elements. However, for a far more realistic VR environment, users should be able to experience the delicacy of tactile materials. This study proposes tactile technology, which is inexpensive and easy to use. To achieve this, we analyzed the unique patterns of materials through image filtering and designed a computing model to deliver realistic vibrations to the user. In addition, we developed and tested a haptic glove so that the texture of the material can be sensed in a VR environment.
url http://dx.doi.org/10.1155/2020/7296204
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AT dongminmoon finetactilerepresentationofmaterialsforvirtualreality
AT seongahchin finetactilerepresentationofmaterialsforvirtualreality
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