Gamification concepts for leveraging knowledge sharing in Industry 4.0
This paper presents gamification concepts implemented by a gamification engine which is incorporated in a knowledge sharing web-based application. The engine aims at increasing user’s motivation and participation in knowledge sharing and training processes taking place on a factory’s shop floor, en...
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doaj-1745b5048b2b4b21b3499fe73f2a036d2020-11-25T01:01:28ZengSerious Games SocietyInternational Journal of Serious Games2384-87662019-06-016210.17083/ijsg.v6i2.273Gamification concepts for leveraging knowledge sharing in Industry 4.0Maria Tsourma0Stylianos Zikos1Georgios Albanis2Konstantinos C. Apostolakis3Evdoxia E. Lithoxoidou4Anastasios Drosou5Dimitrios Zarpalas6Petros Daras7Dimitrios Tzovaras8Information Technologies Institute, Centre for Research and Technology HellasInformation Technologies Institute, Centre for Research and Technology HellasInformation Technologies Institute, Centre for Research and Technology HellasInformation Technologies Institute, Centre for Research and Technology HellasInformation Technologies Institute, Centre for Research and Technology HellasInformation Technologies Institute, Centre for Research and Technology HellasInformation Technologies Institute, Centre for Research and Technology HellasInformation Technologies Institute, Centre for Research and Technology HellasInformation Technologies Institute, Centre for Research and Technology Hellas This paper presents gamification concepts implemented by a gamification engine which is incorporated in a knowledge sharing web-based application. The engine aims at increasing user’s motivation and participation in knowledge sharing and training processes taking place on a factory’s shop floor, enhance socialization and support corrective feedback and positive reinforcement. In particular, it motivates workers to participate in discussions, propose solutions to work-related problems, and upload/view useful content even when being at the workplace. The gamification engine makes use of various gamification elements and is highly configurable in terms of management of gamified tasks. It is designed to support access by both standard display devices (PCs, tablets, mobile phones) as well as Mixed/Augmented Reality platforms, such as Microsoft HoloLens, which are gaining significant traction with industry verticals. The main novelty of the gamification concepts presented is the ability to utilize dynamic worker profile information which is stored in a central database, in order to improve the effectiveness of the gamified tasks, targeting at more effective usage of the knowledge sharing platform in the Industry 4.0 domain. https://journal.seriousgamessociety.org/index.php/IJSG/article/view/273gamification, knowledge sharing, organizational learning, augmented reality |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Maria Tsourma Stylianos Zikos Georgios Albanis Konstantinos C. Apostolakis Evdoxia E. Lithoxoidou Anastasios Drosou Dimitrios Zarpalas Petros Daras Dimitrios Tzovaras |
spellingShingle |
Maria Tsourma Stylianos Zikos Georgios Albanis Konstantinos C. Apostolakis Evdoxia E. Lithoxoidou Anastasios Drosou Dimitrios Zarpalas Petros Daras Dimitrios Tzovaras Gamification concepts for leveraging knowledge sharing in Industry 4.0 International Journal of Serious Games gamification, knowledge sharing, organizational learning, augmented reality |
author_facet |
Maria Tsourma Stylianos Zikos Georgios Albanis Konstantinos C. Apostolakis Evdoxia E. Lithoxoidou Anastasios Drosou Dimitrios Zarpalas Petros Daras Dimitrios Tzovaras |
author_sort |
Maria Tsourma |
title |
Gamification concepts for leveraging knowledge sharing in Industry 4.0 |
title_short |
Gamification concepts for leveraging knowledge sharing in Industry 4.0 |
title_full |
Gamification concepts for leveraging knowledge sharing in Industry 4.0 |
title_fullStr |
Gamification concepts for leveraging knowledge sharing in Industry 4.0 |
title_full_unstemmed |
Gamification concepts for leveraging knowledge sharing in Industry 4.0 |
title_sort |
gamification concepts for leveraging knowledge sharing in industry 4.0 |
publisher |
Serious Games Society |
series |
International Journal of Serious Games |
issn |
2384-8766 |
publishDate |
2019-06-01 |
description |
This paper presents gamification concepts implemented by a gamification engine which is incorporated in a knowledge sharing web-based application. The engine aims at increasing user’s motivation and participation in knowledge sharing and training processes taking place on a factory’s shop floor, enhance socialization and support corrective feedback and positive reinforcement. In particular, it motivates workers to participate in discussions, propose solutions to work-related problems, and upload/view useful content even when being at the workplace. The gamification engine makes use of various gamification elements and is highly configurable in terms of management of gamified tasks. It is designed to support access by both standard display devices (PCs, tablets, mobile phones) as well as Mixed/Augmented Reality platforms, such as Microsoft HoloLens, which are gaining significant traction with industry verticals. The main novelty of the gamification concepts presented is the ability to utilize dynamic worker profile information which is stored in a central database, in order to improve the effectiveness of the gamified tasks, targeting at more effective usage of the knowledge sharing platform in the Industry 4.0 domain.
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topic |
gamification, knowledge sharing, organizational learning, augmented reality |
url |
https://journal.seriousgamessociety.org/index.php/IJSG/article/view/273 |
work_keys_str_mv |
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