Education Students’ Attitude towards the Use of Gamification for Competencies Development

Gamification is gaining momentum as an educational innovation to motivate and to engage students in their learning process. Nevertheless students’ beliefs towards educational methodologies can affect both their motivation and attitude towards a given educational methodology. This study main goal is...

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Bibliographic Details
Main Authors: Amparo Galbis-Córdoba, José Martí-Parreño, Rafael Currás-Pérez
Format: Article
Language:English
Published: Italian e-Learning Association 2017-01-01
Series:Je-LKS : Journal of e-Learning and Knowledge Society
Subjects:
Online Access:https://www.je-lks.org/ojs/index.php/Je-LKS_EN/article/view/158