Augmented Reality A Pleasure or a Pain?

The following is a post-research discussion that reviews the findings of an action research project into Augmented Reality (AR) in the classroom.

Bibliographic Details
Main Authors: William Shepherd, Lee Fishwick, David Crichton, Sean Starkie
Format: Article
Language:English
Published: Liverpool John Moores University 2019-07-01
Series:PRISM
Subjects:
Online Access:https://openjournals.ljmu.ac.uk/index.php/prism/article/view/283
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spelling doaj-139d2826d2ce4acca22e85d61a8f67702020-11-25T02:05:09ZengLiverpool John Moores UniversityPRISM2514-53472019-07-01226277https://doi.org/10.24377/LJMU.prism.vol2iss2article283Augmented Reality A Pleasure or a Pain?William Shepherd0Lee Fishwick1David Crichton2Sean Starkie3University Centre Blackburn CollegeUniversity Centre Blackburn CollegeUniversity Centre Blackburn CollegeUniversity Centre Blackburn CollegeThe following is a post-research discussion that reviews the findings of an action research project into Augmented Reality (AR) in the classroom.https://openjournals.ljmu.ac.uk/index.php/prism/article/view/283augmented realityclassroom practiceaction research
collection DOAJ
language English
format Article
sources DOAJ
author William Shepherd
Lee Fishwick
David Crichton
Sean Starkie
spellingShingle William Shepherd
Lee Fishwick
David Crichton
Sean Starkie
Augmented Reality A Pleasure or a Pain?
PRISM
augmented reality
classroom practice
action research
author_facet William Shepherd
Lee Fishwick
David Crichton
Sean Starkie
author_sort William Shepherd
title Augmented Reality A Pleasure or a Pain?
title_short Augmented Reality A Pleasure or a Pain?
title_full Augmented Reality A Pleasure or a Pain?
title_fullStr Augmented Reality A Pleasure or a Pain?
title_full_unstemmed Augmented Reality A Pleasure or a Pain?
title_sort augmented reality a pleasure or a pain?
publisher Liverpool John Moores University
series PRISM
issn 2514-5347
publishDate 2019-07-01
description The following is a post-research discussion that reviews the findings of an action research project into Augmented Reality (AR) in the classroom.
topic augmented reality
classroom practice
action research
url https://openjournals.ljmu.ac.uk/index.php/prism/article/view/283
work_keys_str_mv AT williamshepherd augmentedrealityapleasureorapain
AT leefishwick augmentedrealityapleasureorapain
AT davidcrichton augmentedrealityapleasureorapain
AT seanstarkie augmentedrealityapleasureorapain
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