Performance Analysis of Reuse Distance in Cooperative Broadcasting
Cooperative broadcasting is a promising technique for robust broadcast with low overhead and delay in mobile ad hoc networks. The technique is attractive for mission-oriented mobile communication, where a majority of the traffic is of broadcast nature. In cooperative broadcasting, all nodes simultan...
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Online Access: | http://dx.doi.org/10.1155/2016/1210683 |
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doaj-134a46bb3ce746aa8ca3ebdc0961f9542020-11-24T23:22:43ZengHindawi LimitedJournal of Computer Networks and Communications2090-71412090-715X2016-01-01201610.1155/2016/12106831210683Performance Analysis of Reuse Distance in Cooperative BroadcastingJimmi Grönkvist0Anders Hansson1Arwid Komulainen2FOI, Swedish Defence Research Agency, Box 1165, 581 11 Linköping, SwedenFOI, Swedish Defence Research Agency, Box 1165, 581 11 Linköping, SwedenFOI, Swedish Defence Research Agency, Box 1165, 581 11 Linköping, SwedenCooperative broadcasting is a promising technique for robust broadcast with low overhead and delay in mobile ad hoc networks. The technique is attractive for mission-oriented mobile communication, where a majority of the traffic is of broadcast nature. In cooperative broadcasting, all nodes simultaneously retransmit packets. The receiver utilizes cooperative diversity in the simultaneously received signals. The retransmissions continue until all nodes are reached. After the packet has traveled a specific number of hops out from the source, denoted as reuse distance, the source node transmits a new broadcast packet in the time slot used for the previous broadcast packet. If the reuse distance is too small, interference causes packet loss in intermediate nodes. In the literature, a reuse distance of three is common. With an analysis based on a realistic interference model and real terrain data, we show that a reuse distance of at least four is necessary to avoid packet loss in sparsely connected networks, especially for high spectral efficiencies. For frequency hopping, widely used in military systems, we propose a novel method. This method almost eliminates interference for a reuse distance of three, increasing the throughput by 33% compared to systems with a reuse distance of four.http://dx.doi.org/10.1155/2016/1210683 |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Jimmi Grönkvist Anders Hansson Arwid Komulainen |
spellingShingle |
Jimmi Grönkvist Anders Hansson Arwid Komulainen Performance Analysis of Reuse Distance in Cooperative Broadcasting Journal of Computer Networks and Communications |
author_facet |
Jimmi Grönkvist Anders Hansson Arwid Komulainen |
author_sort |
Jimmi Grönkvist |
title |
Performance Analysis of Reuse Distance in Cooperative Broadcasting |
title_short |
Performance Analysis of Reuse Distance in Cooperative Broadcasting |
title_full |
Performance Analysis of Reuse Distance in Cooperative Broadcasting |
title_fullStr |
Performance Analysis of Reuse Distance in Cooperative Broadcasting |
title_full_unstemmed |
Performance Analysis of Reuse Distance in Cooperative Broadcasting |
title_sort |
performance analysis of reuse distance in cooperative broadcasting |
publisher |
Hindawi Limited |
series |
Journal of Computer Networks and Communications |
issn |
2090-7141 2090-715X |
publishDate |
2016-01-01 |
description |
Cooperative broadcasting is a promising technique for robust broadcast with low overhead and delay in mobile ad hoc networks. The technique is attractive for mission-oriented mobile communication, where a majority of the traffic is of broadcast nature. In cooperative broadcasting, all nodes simultaneously retransmit packets. The receiver utilizes cooperative diversity in the simultaneously received signals. The retransmissions continue until all nodes are reached. After the packet has traveled a specific number of hops out from the source, denoted as reuse distance, the source node transmits a new broadcast packet in the time slot used for the previous broadcast packet. If the reuse distance is too small, interference causes packet loss in intermediate nodes. In the literature, a reuse distance of three is common. With an analysis based on a realistic interference model and real terrain data, we show that a reuse distance of at least four is necessary to avoid packet loss in sparsely connected networks, especially for high spectral efficiencies. For frequency hopping, widely used in military systems, we propose a novel method. This method almost eliminates interference for a reuse distance of three, increasing the throughput by 33% compared to systems with a reuse distance of four. |
url |
http://dx.doi.org/10.1155/2016/1210683 |
work_keys_str_mv |
AT jimmigronkvist performanceanalysisofreusedistanceincooperativebroadcasting AT andershansson performanceanalysisofreusedistanceincooperativebroadcasting AT arwidkomulainen performanceanalysisofreusedistanceincooperativebroadcasting |
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