Performance Analysis of Reuse Distance in Cooperative Broadcasting

Cooperative broadcasting is a promising technique for robust broadcast with low overhead and delay in mobile ad hoc networks. The technique is attractive for mission-oriented mobile communication, where a majority of the traffic is of broadcast nature. In cooperative broadcasting, all nodes simultan...

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Main Authors: Jimmi Grönkvist, Anders Hansson, Arwid Komulainen
Format: Article
Language:English
Published: Hindawi Limited 2016-01-01
Series:Journal of Computer Networks and Communications
Online Access:http://dx.doi.org/10.1155/2016/1210683
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spelling doaj-134a46bb3ce746aa8ca3ebdc0961f9542020-11-24T23:22:43ZengHindawi LimitedJournal of Computer Networks and Communications2090-71412090-715X2016-01-01201610.1155/2016/12106831210683Performance Analysis of Reuse Distance in Cooperative BroadcastingJimmi Grönkvist0Anders Hansson1Arwid Komulainen2FOI, Swedish Defence Research Agency, Box 1165, 581 11 Linköping, SwedenFOI, Swedish Defence Research Agency, Box 1165, 581 11 Linköping, SwedenFOI, Swedish Defence Research Agency, Box 1165, 581 11 Linköping, SwedenCooperative broadcasting is a promising technique for robust broadcast with low overhead and delay in mobile ad hoc networks. The technique is attractive for mission-oriented mobile communication, where a majority of the traffic is of broadcast nature. In cooperative broadcasting, all nodes simultaneously retransmit packets. The receiver utilizes cooperative diversity in the simultaneously received signals. The retransmissions continue until all nodes are reached. After the packet has traveled a specific number of hops out from the source, denoted as reuse distance, the source node transmits a new broadcast packet in the time slot used for the previous broadcast packet. If the reuse distance is too small, interference causes packet loss in intermediate nodes. In the literature, a reuse distance of three is common. With an analysis based on a realistic interference model and real terrain data, we show that a reuse distance of at least four is necessary to avoid packet loss in sparsely connected networks, especially for high spectral efficiencies. For frequency hopping, widely used in military systems, we propose a novel method. This method almost eliminates interference for a reuse distance of three, increasing the throughput by 33% compared to systems with a reuse distance of four.http://dx.doi.org/10.1155/2016/1210683
collection DOAJ
language English
format Article
sources DOAJ
author Jimmi Grönkvist
Anders Hansson
Arwid Komulainen
spellingShingle Jimmi Grönkvist
Anders Hansson
Arwid Komulainen
Performance Analysis of Reuse Distance in Cooperative Broadcasting
Journal of Computer Networks and Communications
author_facet Jimmi Grönkvist
Anders Hansson
Arwid Komulainen
author_sort Jimmi Grönkvist
title Performance Analysis of Reuse Distance in Cooperative Broadcasting
title_short Performance Analysis of Reuse Distance in Cooperative Broadcasting
title_full Performance Analysis of Reuse Distance in Cooperative Broadcasting
title_fullStr Performance Analysis of Reuse Distance in Cooperative Broadcasting
title_full_unstemmed Performance Analysis of Reuse Distance in Cooperative Broadcasting
title_sort performance analysis of reuse distance in cooperative broadcasting
publisher Hindawi Limited
series Journal of Computer Networks and Communications
issn 2090-7141
2090-715X
publishDate 2016-01-01
description Cooperative broadcasting is a promising technique for robust broadcast with low overhead and delay in mobile ad hoc networks. The technique is attractive for mission-oriented mobile communication, where a majority of the traffic is of broadcast nature. In cooperative broadcasting, all nodes simultaneously retransmit packets. The receiver utilizes cooperative diversity in the simultaneously received signals. The retransmissions continue until all nodes are reached. After the packet has traveled a specific number of hops out from the source, denoted as reuse distance, the source node transmits a new broadcast packet in the time slot used for the previous broadcast packet. If the reuse distance is too small, interference causes packet loss in intermediate nodes. In the literature, a reuse distance of three is common. With an analysis based on a realistic interference model and real terrain data, we show that a reuse distance of at least four is necessary to avoid packet loss in sparsely connected networks, especially for high spectral efficiencies. For frequency hopping, widely used in military systems, we propose a novel method. This method almost eliminates interference for a reuse distance of three, increasing the throughput by 33% compared to systems with a reuse distance of four.
url http://dx.doi.org/10.1155/2016/1210683
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AT andershansson performanceanalysisofreusedistanceincooperativebroadcasting
AT arwidkomulainen performanceanalysisofreusedistanceincooperativebroadcasting
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