Hardware modeling of GPU geometric pipeline rasterization based on UML and SystemC

Architecture and algorithm determine the performance of GPU, and they need be verified as soon as possible. The paper brings forward a method of modeling based on UML(Unified Modeling Language), and describes the process of modeling GPU geometry engine unit architecture and line primitive rasterizat...

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Bibliographic Details
Main Authors: Chen Jia, Tian Ze, Wu Xiaocheng, Lou Xiaoqiang
Format: Article
Language:zho
Published: National Computer System Engineering Research Institute of China 2019-01-01
Series:Dianzi Jishu Yingyong
Subjects:
UML
TLM
Online Access:http://www.chinaaet.com/article/3000096173

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