Development of Mortar Simulator with Shell-In-Shell System – Problem of External Ballistics

The shell-in-shell system used in the mortar simulator raises a number of non-standard technical and computational problems starting from the requirement to distribute the propelling blast energy between the warhead and the ballistic barrel, finishing with the requirement that the length of warhead&...

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Main Authors: A. Fedaravicius, V. Jonevicius, M. Ragulskis
Format: Article
Language:English
Published: Hindawi Limited 2007-01-01
Series:Shock and Vibration
Online Access:http://dx.doi.org/10.1155/2007/272109
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spelling doaj-0fae1168225f4a59a86df55a688a4beb2020-11-25T00:59:46ZengHindawi LimitedShock and Vibration1070-96221875-92032007-01-0114537137610.1155/2007/272109Development of Mortar Simulator with Shell-In-Shell System – Problem of External BallisticsA. Fedaravicius0V. Jonevicius1M. Ragulskis2Institute of Defence Technologies, Kaunas University of Technology, Kaunas, LithuaniaInstitute of Defence Technologies, Kaunas University of Technology, Kaunas, LithuaniaInstitute of Defence Technologies, Kaunas University of Technology, Kaunas, LithuaniaThe shell-in-shell system used in the mortar simulator raises a number of non-standard technical and computational problems starting from the requirement to distribute the propelling blast energy between the warhead and the ballistic barrel, finishing with the requirement that the length of warhead's flight path must be scaled to combat shell firing tables. The design problem of the simulator is split into two parts – the problem of external ballistics where the initial velocities of the warhead must be determined, and the problem of internal ballistics – where the design of the cartridge and the ballistic barrel must be performed.http://dx.doi.org/10.1155/2007/272109
collection DOAJ
language English
format Article
sources DOAJ
author A. Fedaravicius
V. Jonevicius
M. Ragulskis
spellingShingle A. Fedaravicius
V. Jonevicius
M. Ragulskis
Development of Mortar Simulator with Shell-In-Shell System – Problem of External Ballistics
Shock and Vibration
author_facet A. Fedaravicius
V. Jonevicius
M. Ragulskis
author_sort A. Fedaravicius
title Development of Mortar Simulator with Shell-In-Shell System – Problem of External Ballistics
title_short Development of Mortar Simulator with Shell-In-Shell System – Problem of External Ballistics
title_full Development of Mortar Simulator with Shell-In-Shell System – Problem of External Ballistics
title_fullStr Development of Mortar Simulator with Shell-In-Shell System – Problem of External Ballistics
title_full_unstemmed Development of Mortar Simulator with Shell-In-Shell System – Problem of External Ballistics
title_sort development of mortar simulator with shell-in-shell system – problem of external ballistics
publisher Hindawi Limited
series Shock and Vibration
issn 1070-9622
1875-9203
publishDate 2007-01-01
description The shell-in-shell system used in the mortar simulator raises a number of non-standard technical and computational problems starting from the requirement to distribute the propelling blast energy between the warhead and the ballistic barrel, finishing with the requirement that the length of warhead's flight path must be scaled to combat shell firing tables. The design problem of the simulator is split into two parts – the problem of external ballistics where the initial velocities of the warhead must be determined, and the problem of internal ballistics – where the design of the cartridge and the ballistic barrel must be performed.
url http://dx.doi.org/10.1155/2007/272109
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