“Open Access: The Game”: developing a newsgame for health communication
Open access is important to scientific research, but also has an impact on health. Its adoption involves ideological aspects and it is necessary to educate both researchers and the public about its importance. But for the general public the open access may seem little tangible. So it is valid to sea...
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Instituto de Comunicação e Informação Científica e Tecnológica em Saúde (Icict) da Fundação Oswaldo Cruz (Fiocruz)
2016-03-01
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doaj-0f9ebd521936481a85b0db40a3dc4de62021-05-02T10:58:32ZengInstituto de Comunicação e Informação Científica e Tecnológica em Saúde (Icict) da Fundação Oswaldo Cruz (Fiocruz)RECIIS1981-62782016-03-0110110.29397/reciis.v10i1.1073991“Open Access: The Game”: developing a newsgame for health communicationMarcelo Simão de Vasconcellos0Flávia Garcia de Carvalho1Juan Puppin Monteiro2Fundação Oswaldo Cruz, Instituto de Comunicação e Informação Científica e Tecnológica em Saúde (Icict), Rio de Janeiro, RJ, Brasil.Fundação Oswaldo Cruz, Instituto de Comunicação e Informação Científia e Tecnológica em Saúde (Icict), Rio de Janeiro, RJ, Brasil.Fundação Oswaldo Cruz, Instituto de Comunicação e Informação Científica e Tecnológica em Saúde (Icict), Rio de Janeiro, RJ, Brasil.Open access is important to scientific research, but also has an impact on health. Its adoption involves ideological aspects and it is necessary to educate both researchers and the public about its importance. But for the general public the open access may seem little tangible. So it is valid to search for new approaches to illustrate the relevance of open access and how exactly it impacts on everyone’s life. The experiment reported in this article involved the development of a digital game as a means to become the general public aware of the importance of open access. Here we present a contextualization of the game’s theme, a discussion about the use of games for information and awareness, called newsgames, and describe the different stages of the development of the game we have created. We conclude describing some elements learned from this process.https://www.reciis.icict.fiocruz.br/index.php/reciis/article/view/1073Acesso abertoJogo digitalNewsgameSerious gameGame designComunicação e saúdeJogos de vídeo |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Marcelo Simão de Vasconcellos Flávia Garcia de Carvalho Juan Puppin Monteiro |
spellingShingle |
Marcelo Simão de Vasconcellos Flávia Garcia de Carvalho Juan Puppin Monteiro “Open Access: The Game”: developing a newsgame for health communication RECIIS Acesso aberto Jogo digital Newsgame Serious game Game design Comunicação e saúde Jogos de vídeo |
author_facet |
Marcelo Simão de Vasconcellos Flávia Garcia de Carvalho Juan Puppin Monteiro |
author_sort |
Marcelo Simão de Vasconcellos |
title |
“Open Access: The Game”: developing a newsgame for health communication |
title_short |
“Open Access: The Game”: developing a newsgame for health communication |
title_full |
“Open Access: The Game”: developing a newsgame for health communication |
title_fullStr |
“Open Access: The Game”: developing a newsgame for health communication |
title_full_unstemmed |
“Open Access: The Game”: developing a newsgame for health communication |
title_sort |
“open access: the game”: developing a newsgame for health communication |
publisher |
Instituto de Comunicação e Informação Científica e Tecnológica em Saúde (Icict) da Fundação Oswaldo Cruz (Fiocruz) |
series |
RECIIS |
issn |
1981-6278 |
publishDate |
2016-03-01 |
description |
Open access is important to scientific research, but also has an impact on health. Its adoption involves ideological aspects and it is necessary to educate both researchers and the public about its importance. But for the general public the open access may seem little tangible. So it is valid to search for new approaches to illustrate the relevance of open access and how exactly it impacts on everyone’s life. The experiment reported in this article involved the development of a digital game as a means to become the general public aware of the importance of open access. Here we present a contextualization of the game’s theme, a discussion about the use of games for information and awareness, called newsgames, and describe the different stages of the development of the game we have created. We conclude describing some elements learned from this process. |
topic |
Acesso aberto Jogo digital Newsgame Serious game Game design Comunicação e saúde Jogos de vídeo |
url |
https://www.reciis.icict.fiocruz.br/index.php/reciis/article/view/1073 |
work_keys_str_mv |
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