Variability in competitive decision-making speed and quality against exploiting and exploitative opponents

Abstract A presumption in previous work has been that sub-optimality in competitive performance following loss is the result of a reduction in decision-making time (i.e., post-error speeding). The main goal of this paper is to test the relationship between decision-making speed and quality, with the...

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Main Author: Benjamin James Dyson
Format: Article
Language:English
Published: Nature Publishing Group 2021-02-01
Series:Scientific Reports
Online Access:https://doi.org/10.1038/s41598-021-82269-2
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spelling doaj-0e3dbaeadf4b4291b1aac130b88ebf182021-02-07T12:32:22ZengNature Publishing GroupScientific Reports2045-23222021-02-0111111310.1038/s41598-021-82269-2Variability in competitive decision-making speed and quality against exploiting and exploitative opponentsBenjamin James Dyson0Department of Psychology, University of AlbertaAbstract A presumption in previous work has been that sub-optimality in competitive performance following loss is the result of a reduction in decision-making time (i.e., post-error speeding). The main goal of this paper is to test the relationship between decision-making speed and quality, with the hypothesis that slowing down decision-making should increase the likelihood of successful performance in cases where a model of opponent domination can be implemented. Across Experiments 1–3, the speed and quality of competitive decision-making was examined in a zero-sum game as a function of the nature of the opponent (unexploitable, exploiting, exploitable). Performance was also examined against the nature of a credit (or token) system used as a within-experimental manipulation (no credit, fixed credit, variable credit). To compliment reaction time variation as a function of outcome, both the fixed credit and variable credit conditions were designed to slow down decision-making, relative to a no credit condition where the game could be played in quick succession and without interruption. The data confirmed that (a) self-imposed reductions in processing time following losses (post-error speeding) were causal factors in determining poorer-quality behaviour, (b) the expression of lose-shift was less flexible than the expression of win-stay, and, (c) the use of a variable credit system may enhance the perceived control participants have against exploitable opponents. Future work should seek to disentangle temporal delay and response interruption as determinants of decision-making quality against numerous styles of opponency.https://doi.org/10.1038/s41598-021-82269-2
collection DOAJ
language English
format Article
sources DOAJ
author Benjamin James Dyson
spellingShingle Benjamin James Dyson
Variability in competitive decision-making speed and quality against exploiting and exploitative opponents
Scientific Reports
author_facet Benjamin James Dyson
author_sort Benjamin James Dyson
title Variability in competitive decision-making speed and quality against exploiting and exploitative opponents
title_short Variability in competitive decision-making speed and quality against exploiting and exploitative opponents
title_full Variability in competitive decision-making speed and quality against exploiting and exploitative opponents
title_fullStr Variability in competitive decision-making speed and quality against exploiting and exploitative opponents
title_full_unstemmed Variability in competitive decision-making speed and quality against exploiting and exploitative opponents
title_sort variability in competitive decision-making speed and quality against exploiting and exploitative opponents
publisher Nature Publishing Group
series Scientific Reports
issn 2045-2322
publishDate 2021-02-01
description Abstract A presumption in previous work has been that sub-optimality in competitive performance following loss is the result of a reduction in decision-making time (i.e., post-error speeding). The main goal of this paper is to test the relationship between decision-making speed and quality, with the hypothesis that slowing down decision-making should increase the likelihood of successful performance in cases where a model of opponent domination can be implemented. Across Experiments 1–3, the speed and quality of competitive decision-making was examined in a zero-sum game as a function of the nature of the opponent (unexploitable, exploiting, exploitable). Performance was also examined against the nature of a credit (or token) system used as a within-experimental manipulation (no credit, fixed credit, variable credit). To compliment reaction time variation as a function of outcome, both the fixed credit and variable credit conditions were designed to slow down decision-making, relative to a no credit condition where the game could be played in quick succession and without interruption. The data confirmed that (a) self-imposed reductions in processing time following losses (post-error speeding) were causal factors in determining poorer-quality behaviour, (b) the expression of lose-shift was less flexible than the expression of win-stay, and, (c) the use of a variable credit system may enhance the perceived control participants have against exploitable opponents. Future work should seek to disentangle temporal delay and response interruption as determinants of decision-making quality against numerous styles of opponency.
url https://doi.org/10.1038/s41598-021-82269-2
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